如何使用运动副
WINDOWS10 UG2026
装配约束
实现多级运动
```clike
// 创建运动副
Joint joint1 = CreateJoint("Joint1", "Pin1", "Joint");
Joint joint2 = CreateJoint("Joint2", "Pin2", "Joint");
Joint joint3 = CreateJoint("Joint3", "Pin3", "Joint");
// 添加约束
Joint1.SetStiffness(10);
Joint2.SetStiffness(20);
Joint3.SetStiffness(30);
Joint2.SetPosition(joint2.GetPosition());
Joint3.SetPosition(joint3.GetPosition());
Joint1.SetPosition(joint1.GetPosition());
// 设置运动副的运动方式
Joint2.Manipulator.Add(joint2);
Joint3.Manipulator.Add(joint3);
Joint1.Manipulator.Add(joint1);
Joint2.Move(joint2.GetPosition());
Joint3.Move(joint3.GetPosition());
Joint1.Move(joint1.GetPosition());
// 设置运动副的位置和速度
Joint2.Move(joint2.GetPosition());
Joint3.Move(joint3.GetPosition());
Joint1.Move(joint1.GetPosition());
```