面向对象程序设计java设计

  1. 为图书馆的馆藏品管理设计一个图书类,实现主要的属性和方法。(如图书的书名、作者等属性,显示图书信息、借阅、归还等操作)。类与接口(设计)加设计类图

  2. 设计并实现类体系,对图书馆管理系统中馆藏品(书籍、报刊、杂志等)进行管理,实现主要的功能。继承与多态(设计)加设计另类图

  3. 设计实现一个简单的图形用户界面程序,如登录程序、属性设置程序、文本编辑程序、四则运算程序等。GUI组件

该回答通过自己思路及引用到GPTᴼᴾᴱᴺᴬᴵ搜索,得到内容具体如下:

  1. 图书类设计

在图书馆管理系统中,图书是一个非常重要的馆藏品种类。因此,需要设计一个图书类来表示图书的基本信息,包括书名、作者、出版社、出版日期、ISBN号等属性。此外,还需要实现借阅和归还等操作。

下面是一个示例代码,展示了如何设计一个图书类:

public class Book {
    private String title; // 书名
    private String author; // 作者
    private String publisher; // 出版社
    private Date publishDate; // 出版日期
    private String isbn; // ISBN号
    private boolean isBorrowed; // 是否已借出

    public Book(String title, String author, String publisher, Date publishDate, String isbn) {
        this.title = title;
        this.author = author;
        this.publisher = publisher;
        this.publishDate = publishDate;
        this.isbn = isbn;
        this.isBorrowed = false; // 默认未借出
    }

    // 显示图书信息
    public void display() {
        System.out.println("Title: " + title);
        System.out.println("Author: " + author);
        System.out.println("Publisher: " + publisher);
        System.out.println("Publish Date: " + publishDate);
        System.out.println("ISBN: " + isbn);
        System.out.println("Borrowed: " + (isBorrowed ? "Yes" : "No"));
    }

    // 借阅
    public void borrow() {
        if (isBorrowed) {
            System.out.println("The book has been borrowed.");
        } else {
            isBorrowed = true;
            System.out.println("Borrow the book successfully.");
        }
    }

    // 归还
    public void returnBook() {
        if (!isBorrowed) {
            System.out.println("The book has not been borrowed.");
        } else {
            isBorrowed = false;
            System.out.println("Return the book successfully.");
        }
    }
}

在这个示例代码中,我们定义了一个Book类,其中包括了书名、作者、出版社、出版日期、ISBN号等属性,并且实现了显示图书信息、借阅和归还等操作。

  1. 馆藏品管理类设计

为了能够对图书馆管理系统中的馆藏品进行管理,需要设计一个馆藏品管理类,该类中包括了添加、删除、查询等操作,以及一个数组来存储馆藏品对象。

下面是一个示例代码,展示了如何设计一个馆藏品管理类:

public class CollectionManager {
    private List<Item> items; // 馆藏品列表

    public CollectionManager() {
        items = new ArrayList<>();
    }

    // 添加馆藏品
    public void addItem(Item item) {
        items.add(item);
    }

    // 删除馆藏品
    public void removeItem(Item item) {
        items.remove(item);
    }

    // 按照ISBN号查询馆藏品
    public Item getItemByIsbn(String isbn) {
        for (Item item : items) {
            if (item instanceof Book && ((Book) item).getIsbn().equals(isbn)) {
                return item;
            }
        }
        return null;
    }

    // 显示所有馆藏品信息
    public void displayAll() {
        for (Item item : items) {
            item.display();
        }
    }
}

在这个示例代码中,我们定义了一个CollectionManager类,其中包括了添加、删除、查询等操作,以及一个数组来存储馆藏品对象。其中,Item是一个表示馆藏品的基类,包括了显示信息等基本操作。Book类是Item的子类,表示图书,包括了上面介绍的属性和方法。

  1. GUI组件设计

在Java中,可以使用Swing或JavaFX等框架来实现图形用户界面程序的设计。下面是一个简单的登录界面的示例代码,展示了如何使用Swing框架来设计一个GUI组件:

import javax.swing.*;

public class LoginFrame extends JFrame {
    private JTextField usernameText;
    private JPasswordField passwordText;
    private JButton loginButton;

   在Java中,图形用户界面(GUI)程序设计可以使用SwingJavaFX等框架来实现。下面以JavaFX为例,介绍如何设计一个简单的GUI程序。

1. GUI组件设计

首先,需要设计GUI组件,包括窗口、标签、文本框、按钮等。下面是一个简单的登录窗口的示例代码:

```java
public class LoginWindow extends Application {
    private Label usernameLabel;
    private TextField usernameField;
    private Label passwordLabel;
    private PasswordField passwordField;
    private Button loginButton;
    
    public void start(Stage primaryStage) {
        // 创建窗口
        primaryStage.setTitle("Login");
        primaryStage.setWidth(400);
        primaryStage.setHeight(200);
        
        // 创建控件
        usernameLabel = new Label("Username:");
        usernameField = new TextField();
        passwordLabel = new Label("Password:");
        passwordField = new PasswordField();
        loginButton = new Button("Login");
        
        // 设置控件位置和大小
        usernameLabel.setLayoutX(50);
        usernameLabel.setLayoutY(30);
        usernameField.setLayoutX(120);
        usernameField.setLayoutY(30);
        passwordLabel.setLayoutX(50);
        passwordLabel.setLayoutY(70);
        passwordField.setLayoutX(120);
        passwordField.setLayoutY(70);
        loginButton.setLayoutX(150);
        loginButton.setLayoutY(120);
        
        // 设置按钮点击事件
        loginButton.setOnAction(e -> {
            String username = usernameField.getText();
            String password = passwordField.getText();
            if (username.equals("admin") && password.equals("123456")) {
                System.out.println("Login success!");
            } else {
                System.out.println("Login failed!");
            }
        });
        
        // 将控件添加到窗口中
        Group root = new Group(usernameLabel, usernameField, passwordLabel, passwordField, loginButton);
        Scene scene = new Scene(root);
        primaryStage.setScene(scene);
        
        // 显示窗口
        primaryStage.show();
    }

    public static void main(String[] args) {
        launch(args);
    }
}

在这个示例代码中,我们使用JavaFX框架创建了一个窗口,并添加了标签、文本框和按钮等控件。我们通过设置控件的位置和大小,将它们放置到合适的位置。同时,我们设置了按钮的点击事件,当用户点击按钮时,程序会获取文本框中的输入,并进行简单的判断,输出相应的结果。

  1. 运行程序

在完成GUI组件的设计之后,我们可以通过调用launch()方法来运行程序。在这个示例中,我们将LoginWindow类作为程序入口点,并在main()方法中调用launch()方法启动程序。

public static void main(String[] args) {
    launch(args);
}

当程序运行时,会显示一个窗口,用户可以在窗口中输入用户名和密码,并点击登录按钮。程序会根据用户输入的内容,输出相应的结果。


如果以上回答对您有所帮助,点击一下采纳该答案~谢谢

具体可以参考我这篇文章:https://blog.csdn.net/weixin_43576565/article/details/131043025?csdn_share_tail=%7B%22type%22%3A%22blog%22%2C%22rType%22%3A%22article%22%2C%22rId%22%3A%22131043025%22%2C%22source%22%3A%22weixin_43576565%22%7D

Book类,它实现了书籍的基本属性和方法:

public class Book {
    private String title;
    private String author;
    private int pages;
    private boolean borrowed;

    public Book(String bookTitle, String bookAuthor, int numPages) {
        title = bookTitle;
        author = bookAuthor;
        pages = numPages;
        borrowed = false;
    }

    public String getTitle() {
        return title;
    }

    public String getAuthor() {
        return author;
    }

    public int getPages() {
        return pages;
    }

    public void borrowBook() {
        borrowed = true;
    }

    public void returnBook() {
        borrowed = false;
    }

    public boolean isBorrowed() {
        return borrowed;
    }

    public void printBookInfo() {
        System.out.println("Title: " + title);
        System.out.println("Author: " + author);
        System.out.println("Pages: " + pages);
        if (borrowed) {
            System.out.println("This book is currently borrowed.");
        } else {
            System.out.println("This book is currently available to borrow.");
        }
    }
}

Library类,实现了对馆藏品(包括书籍、报刊、杂志等)进行管理的方法:

import java.util.ArrayList;

public class Library {
    private ArrayList<Book> books;

    public Library() {
        books = new ArrayList<Book>();
    }

    public void addBook(Book book) {
        books.add(book);
    }

    public void borrowBook(String title) {
        for (Book book : books) {
            if (book.getTitle().equals(title)) {
                if (!book.isBorrowed()) {
                    book.borrowBook();
                    System.out.println("You have successfully borrowed " + title);
                } else {
                    System.out.println("Sorry, this book is already borrowed.");
                }
                return;
            }
        }
        System.out.println("Sorry, this book is not in our library.");
    }

    public void returnBook(String title) {
        for (Book book : books) {
            if (book.getTitle().equals(title)) {
                if (book.isBorrowed()) {
                    book.returnBook();
                    System.out.println("You have successfully returned " + title);
                } else {
                    System.out.println("This book has not been borrowed and cannot be returned.");
                }
                return;
            }
        }
        System.out.println("Sorry, this book is not in our library.");
    }

    public void printLibrary() {
        if (books.isEmpty()) {
            System.out.println("The library is currently empty.");
        } else {
            for (Book book : books) {
                book.printBookInfo();
                System.out.println();
            }
        }
    }
}

简单的Demo程序,演示了如何使用上面定义的类来进行图书馆管理系统:

public class LibraryDemo {
    public static void main(String[] args) {
        Book book1 = new Book("The Lord of the Rings", "J.R.R. Tolkien", 1178);
        Book book2 = new Book("To Kill a Mockingbird", "Harper Lee", 281);
        Book book3 = new Book("1984", "George Orwell", 328);

        Library library = new Library();
        library.addBook(book1);
        library.addBook(book2);
        library.addBook(book3);

        library.printLibrary();

        library.borrowBook("The Lord of the Rings");
        library.borrowBook("To Kill a Mockingbird");
        library.borrowBook("1984");

        library.printLibrary();

        library.returnBook("To Kill a Mockingbird");

        library.printLibrary();
    }
}

图形用户界面程序示例。它包含了登录程序和属性设置程序:

import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

public class GUIExample extends JFrame {
    private JLabel usernameLabel, passwordLabel, nameLabel, ageLabel;
    private JTextField usernameField, passwordField, nameField, ageField;
    private JButton loginButton, saveButton;

    public GUIExample() {
        super("Login & Settings Example");
        setSize(400, 300);
        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

        // 创建顶部面板,包含标题和登录表单
        JPanel topPanel = new JPanel(new BorderLayout());
        JLabel titleLabel = new JLabel("Login Form", JLabel.CENTER);
        usernameLabel = new JLabel("Username:");
        passwordLabel = new JLabel("Password:");
        usernameField = new JTextField(10);
        passwordField = new JPasswordField(10);
        loginButton = new JButton("Login");

        // 添加登录按钮监听器,当点击时执行登录方法
        loginButton.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                login();
            }
        });

        // 将标题和表单添加到顶部面板中
        JPanel loginFormPanel = new JPanel(new GridLayout(2, 2));
        loginFormPanel.add(usernameLabel);
        loginFormPanel.add(usernameField);
        loginFormPanel.add(passwordLabel);
        loginFormPanel.add(passwordField);
        topPanel.add(titleLabel, BorderLayout.NORTH);
        topPanel.add(loginFormPanel, BorderLayout.CENTER);
        topPanel.add(loginButton, BorderLayout.SOUTH);

        // 创建底部面板,包含属性设置表单和保存按钮
        JPanel bottomPanel = new JPanel(new BorderLayout());
        nameLabel = new JLabel("Name:");
        ageLabel = new JLabel("Age:");
        nameField = new JTextField(10);
        ageField = new JTextField(3);
        saveButton = new JButton("Save");

        // 添加保存按钮监听器,当点击时执行保存方法
        saveButton.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                saveSettings();
            }
        });

        // 将属性设置表单和保存按钮添加到底部面板中
        JPanel settingsPanel = new JPanel(new GridLayout(2, 2));
        settingsPanel.add(nameLabel);
        settingsPanel.add(nameField);
        settingsPanel.add(ageLabel);
        settingsPanel.add(ageField);
        bottomPanel.add(settingsPanel, BorderLayout.CENTER);
        bottomPanel.add(saveButton, BorderLayout.SOUTH);

        // 将顶部和底部面板添加到主面板中
        add(topPanel, BorderLayout.NORTH);
        add(bottomPanel, BorderLayout.CENTER);

        setVisible(true);
    }

    private void login() {
        String username = usernameField.getText();
        String password = passwordField.getText();

        // 进行登录验证
        if (username.equals("admin") && password.equals("password")) {
            JOptionPane.showMessageDialog(this, "Login successful!");
        } else {
            JOptionPane.showMessageDialog(this, "Invalid username or password.");
        }
    }

    private void saveSettings() {
        String name = nameField.getText();
        int age;
        try {
            age = Integer.parseInt(ageField.getText());
        } catch (NumberFormatException e) { // 当输入不是整数时抛出异常
            JOptionPane.showMessageDialog(this, "Please enter a valid age.");
            return;
        }

        // 将属性设置保存到数据库或文件等
        JOptionPane.showMessageDialog(this, "Settings saved: Name - " + name + ", Age - " + age);
    }

    public static void main(String[] args) {
        new GUIExample();
    }
}

文本编辑程序示例。它允许用户打开、保存和编辑纯文本文件:

import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.*;

public class TextEditor extends JFrame {
    private JTextArea textArea;
    private JFileChooser fileChooser;

    public TextEditor() {
        super("Text Editor");
        setSize(800, 600);
        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

        // 创建菜单条和菜单项
        JMenuBar menuBar = new JMenuBar();
        JMenu fileMenu = new JMenu("File");
        JMenuItem openMenuItem = new JMenuItem("Open");
        JMenuItem saveMenuItem = new JMenuItem("Save");

        // 添加打开和保存按钮监听器
        openMenuItem.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                openFile();
            }
        });

        saveMenuItem.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                saveFile();
            }
        });

        // 将菜单项添加到菜单中,并将菜单添加到菜单条中
        fileMenu.add(openMenuItem);
        fileMenu.add(saveMenuItem);
        menuBar.add(fileMenu);

        setJMenuBar(menuBar);

        // 创建文本区域和文件选择器
        textArea = new JTextArea();
        fileChooser = new JFileChooser();

        add(new JScrollPane(textArea), BorderLayout.CENTER);

        setVisible(true);
    }

    private void openFile() {
        int returnVal = fileChooser.showOpenDialog(this); // 显示文件选择对话框
        if (returnVal == JFileChooser.APPROVE_OPTION) {
            File file = fileChooser.getSelectedFile(); // 获取用户选择的文件
            try {
                BufferedReader reader = new BufferedReader(new FileReader(file)); // 创建文件读取器
                textArea.read(reader, null); // 将文件内容读取到文本区域中
                reader.close();
            } catch (IOException e) {
                JOptionPane.showMessageDialog(this, "Error reading file: " + e.getMessage());
            }
        }
    }

    private void saveFile() {
        int returnVal = fileChooser.showSaveDialog(this); // 显示保存文件对话框
        if (returnVal == JFileChooser.APPROVE_OPTION) {
            File file = fileChooser.getSelectedFile(); // 获取用户选择的文件
            try {
                BufferedWriter writer = new BufferedWriter(new FileWriter(file)); // 创建文件写入器
                textArea.write(writer); // 将文本区域中的内容写入文件中
                writer.close();
            } catch (IOException e) {
                JOptionPane.showMessageDialog(this, "Error saving file: " + e.getMessage());
            }
        }
    }

    public static void main(String[] args) {
        new TextEditor();
    }
}

四则运算程序示例:

import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

public class Calculator extends JFrame {
    private JTextField resultField;
    private double operand1, operand2;
    private char operator;
    private boolean isResult;

    public Calculator() {
        super("Calculator");
        setSize(300, 400);
        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

        JPanel topPanel = new JPanel(new BorderLayout());
        resultField = new JTextField();
        resultField.setEditable(false);
        resultField.setHorizontalAlignment(JTextField.RIGHT);
        topPanel.add(resultField, BorderLayout.CENTER);

        JPanel buttonPanel = new JPanel(new GridLayout(4, 4));
        JButton button0 = new JButton("0");
        JButton button1 = new JButton("1");
        JButton button2 = new JButton("2");
        JButton button3 = new JButton("3");
        JButton button4 = new JButton("4");
        JButton button5 = new JButton("5");
        JButton button6 = new JButton("6");
        JButton button7 = new JButton("7");
        JButton button8 = new JButton("8");
        JButton button9 = new JButton("9");
        JButton buttonAdd = new JButton("+");
        JButton buttonSubtract = new JButton("-");
        JButton buttonMultiply = new JButton("*");
        JButton buttonDivide = new JButton("/");
        JButton buttonClear = new JButton("C");
        JButton buttonEquals = new JButton("=");

        // 添加数字和操作符按钮监听器
        button0.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                appendToResult("0");
            }
        });
        button1.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                appendToResult("1");
            }
        });
        button2.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                appendToResult("2");
            }
        });
        button3.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                appendToResult("3");
            }
        });
        button4.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                appendToResult("4");
            }
        });
        button5.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                appendToResult("5");
            }
        });
        button6.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                appendToResult("6");
            }
        });
        button7.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                appendToResult("7");
            }
        });
        button8.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                appendToResult("8");
            }
        });
        button9.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                appendToResult("9");
            }
        });
        buttonAdd.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                setOperator('+');
            }
        });
        buttonSubtract.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                setOperator('-');
            }
        });
        buttonMultiply.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                setOperator('*');
            }
        });
        buttonDivide.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                setOperator('/');
            }
        });

        // 添加清空和计算按钮监听器
        buttonClear.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                clearResult();
            }
        });
        buttonEquals.addActionListener(new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                calculateResult();
            }
        });

        // 将按钮添加到面板中
        buttonPanel.add(button7);
        buttonPanel.add(button8);
        buttonPanel.add(button9);
        buttonPanel.add(buttonDivide);
        buttonPanel.add(button4);
        buttonPanel.add(button5);
        buttonPanel.add(button6);
        buttonPanel.add(buttonMultiply);
        buttonPanel.add(button1);
        buttonPanel.add(button2);
        buttonPanel.add(button3);
        buttonPanel.add(buttonSubtract);
        buttonPanel.add(button0);
        buttonPanel.add(buttonClear);
        buttonPanel.add(buttonEquals);
        buttonPanel.add(buttonAdd);

        add(topPanel, BorderLayout.NORTH);
        add(buttonPanel, BorderLayout.CENTER);

        setVisible(true);
    }
 private void appendToResult(String text){ if (isResult) { // 如果之前已经计算出结果,先清除结果再输入新数字 resultField.setText(""); isResult = false; } resultField.setText(resultField.getText() + text); // 在结果文本框中追加数字或操作符 }
private void setOperator(char op) {
    operand1 = Double.parseDouble(resultField.getText()); // 获取文本框中的第一个操作数
    operator = op; // 设置操作符
    resultField.setText(""); // 清空结果文本框,等待输入第二个操作数
}

private void calculateResult() {
    operand2 = Double.parseDouble(resultField.getText()); // 获取文本框中的第二个操作数
    double result = 0.0;
    switch (operator) { // 根据操作符计算结果
        case '+':
            result = operand1 + operand2;
            break;
        case '-':
            result = operand1 - operand2;
            break;
        case '*':
            result = operand1 * operand2;
            break;
        case '/':
            result = operand1 / operand2;
            break;
    }
    resultField.setText(Double.toString(result)); // 在结果文本框中显示结果
    isResult = true; // 标记已经计算出结果
}

private void clearResult() {
    operand1 = 0.0;
    operand2 = 0.0;
    operator = ' ';
    resultField.setText(""); // 清空结果文本框和操作数变量
}

public static void main(String[] args) {
    new Calculator();
}
}

第一个问题和第二个问题需要设置类图

用Java实现简易的图书管理系统(超详细)

public class Book {
    private String name;
    private String author;
    private int price;
    private String type;
    private boolean isBorrowed; //是否被借出
    //构造器
    public Book(){
 
    }
    public Book(String name,String author,int price,String type){
        this.author=author;
        this.name=name;
        this.price=price;
        this.type=type;
    }
 
    //get、set方法
    public String getName() {
        return name;
    }
 
    public void setName(String name) {
        this.name = name;
    }
 
    public String getAuthor() {
        return author;
    }
 
    public void setAuthor(String author) {
        this.author = author;
    }
 
    public int getPrice() {
        return price;
    }
 
    public void setPrice(int price) {
        this.price = price;
    }
 
    public String getType() {
        return type;
    }
 
    public void setType(String type) {
        this.type = type;
    }
 
    public boolean isBorrowed() {
        return isBorrowed;
    }
 
    public void setBorrowed(boolean borrowed) {
        isBorrowed = borrowed;
    }
@Override
//重写toString()
    public String toString() {
        return "Book{" +
                "书名:'" + name + '\'' +
                ", 作者:'" + author + '\'' +
                ", 价格:" + price +
                ", 类型:'" + type + '\'' +
                ", 是否借出:" + isBorrowed +
                '}';
    }
}
import java.util.ArrayList;
 
public class BookList {
    private ArrayList<Book> books=new ArrayList<Book>();
    public BookList() {
        books.add(new Book("三国演义","罗贯中",19,"小说"));
        books.add(new Book("西游记","吴承恩",29,"小说"));
        books.add(new Book("红楼梦","曹雪芹",25,"小说"));
    }
    public Book getBook(int pos){ //获取某个位置上的书籍
        return books.get(pos);
    }
    public void setBook(int pos,Book book){ //设置某个位置上的书籍
        books.set(pos,book);
    }
    public ArrayList<Book> getBooks(){  //获取书架,便于后面的Operation的使用
        return books;
    }
}