js写成vue 钩子函数,或者如何在vue组件中直接引入这个js文件


//访问用户媒体设备的兼容方法
function getUserMedia(constraints, success, error) {
  if (navigator.mediaDevices.getUserMedia) {
    //最新的标准API
    navigator.mediaDevices.getUserMedia(constraints).then(success).catch(error);
  } else if (navigator.webkitGetUserMedia) {
    //webkit核心浏览器
    navigator.webkitGetUserMedia(constraints, success, error)
  } else if (navigator.mozGetUserMedia) {
    //firfox浏览器
    navigator.mozGetUserMedia(constraints, success, error);
  } else if (navigator.getUserMedia) {
    //旧版API
    navigator.getUserMedia(constraints, success, error);
  }
}

let video = document.getElementById('video');
let canvas = document.getElementById('canvas');
let context = canvas.getContext('2d');

function success(stream) {
  //兼容webkit核心浏览器
  let CompatibleURL = window.URL || window.webkitURL;
  //将视频流设置为video元素的源
  console.log(stream);

  //video.src = CompatibleURL.createObjectURL(stream);
  video.srcObject = stream;
  video.play();
}

function error(error) {
  console.log(`访问用户媒体设备失败${error.name}, ${error.message}`);
}

if (navigator.mediaDevices.getUserMedia || navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia) {
  //调用用户媒体设备, 访问摄像头
  getUserMedia({
    video: {
      width: 480,
      height: 320
    }
  }, success, error);
} else {
  alert('不支持访问用户媒体');
}

document.getElementById('capture').addEventListener('click', function () {
  context.drawImage(video, 0, 0, 480, 320);
})