untiy job system 官方文档例子 疯狂警告

结果是对的,但就是每4贞就警告一次
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak,

public class JobTest : MonoBehaviour
{
    [ReadOnly]
    NativeArray<float> result;
    Myjob job;
    JobHandle handle;
    float testFloat;

    private void Start()
    {
        result = new NativeArray<float>(1, Allocator.Persistent);

        job = new Myjob();
        job.a = 5f;
        job.b = 6f;
        job.array = result;

        handle = job.Schedule();
        handle.Complete();
        testFloat = result[0];
        result.Dispose();
        Debug.Log(testFloat);
    }


}

google也没个结果,直接无视么?

https://blog.csdn.net/u014794120/article/details/105561935