C++使用结构体数组时候出现错误In function 'float TriangleArea(triangle)':

我在用C++计算三角形的面积,定义了三角形 struct triangle和面积的计算公式,但是在实际运行种报错了,有大佬可以帮我解答一下吗?

#include<iostream>
#include<math.h>

using namespace std;

struct vertex{
   float x;
   float y;
};

struct triangle{
    vertex vertices[3];
};

float TriangleArea(triangle p)
{
    float AB, BC, AC,P;
    AB = sqrt(pow(p[0].x - p[1].x,2)+ pow(p[0].y - p[1].y, 2));
    AC = sqrt(pow(p[0].x - p[2].x, 2) + pow(p[0].y - p[2].y, 2));
    BC = sqrt(pow(p[1].x - p[2].x, 2) + pow(p[1].y - p[2].y, 2));
    P = (AB + AC + BC) / 2;

    return sqrt(P*(P-AB)*(P-AC)*(P-BC));
}

float cal_area(triangle aTriangle) {

    aTriangle[0].x=1;aTriangle[0].y=4;
    aTriangle[1].x=2;aTriangle[1].y=5;
    aTriangle[2].x=5;aTriangle[2].y=20;
    cout<<TriangleArea(aTriangle);

    return (-1);
}

报错的位置:AB = sqrt(pow(p[0].x - p[1].x,2)+ pow(p[0].y - p[1].y, 2));

具体的算法我没看,但是就语法的角度来说,修改如下

问题解决请点下采纳

#include<iostream>
#include<math.h>

using namespace std;

struct vertex{
   float x;
   float y;
};

struct triangle{
    vertex vertices[3];
};

float TriangleArea(triangle p)
{
    float AB, BC, AC, P;
    AB = sqrt(pow(p.vertices[0].x - p.vertices[1].x, 2) + pow(p.vertices[0].y - p.vertices[1].y, 2));
    AC = sqrt(pow(p.vertices[0].x - p.vertices[2].x, 2) + pow(p.vertices[0].y - p.vertices[2].y, 2));
    BC = sqrt(pow(p.vertices[1].x - p.vertices[2].x, 2) + pow(p.vertices[1].y - p.vertices[2].y, 2));
    P = (AB + AC + BC) / 2;

    return sqrt(P*(P-AB)*(P-AC)*(P-BC));
}

float cal_area(triangle aTriangle) {

    aTriangle.vertices[0].x=1;aTriangle.vertices[0].y=4;
    aTriangle.vertices[1].x=2;aTriangle.vertices[1].y=5;
    aTriangle.vertices[2].x=5;aTriangle.vertices[2].y=20;
    cout<<TriangleArea(aTriangle);

    return (-1);
}