unity显示这个脚本类不对 看一下哪里有问题

using kernal;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

namespace SimpleUIFrame
{
public class Test_SingleViewChange : Test_ViewChange
{
public Camera MainCamera1;
public Transform sphere;
public Transform cube;

    private Button BtnSphere;                                                //查看圆球按钮
    private Button BtnCube;                                                  //查看Cube按钮

    private void Awake()
    {
        //RigisterBtn1();
    }
    private void Start()
    {
       base.MainCamera = MainCamera1;
       StartCoroutine(base.Start());
    }

    
    //靠近圆球方法
    public void CloseShere()
    {
       
            base.LookAtTarget = sphere;
            base.LookAtAppointTarget();
            
    }

    //靠近Cube方法
    public void CloseCube()
    {
       
            base.LookAtTarget = cube;
            base.LookAtAppointTarget();
         
    }

    
}

}

父类Test_ViewChange发一下呢?另外在控制台Console中双击log内容是可以定位到具体哪一行代码不对的,先定位一下。