size = int(input("请输入棋盘的大小:"))
for i in range(size):
for j in range(size):
if i == 0 and j == 0:
print("┏",end='')
elif i == 0 and j == size - 1:
print("┓",end='')
elif i == size - 1 and j == 0:
print("┗",end='')
elif i == size - 1 and j == size - 1:
print("┛",end='')
elif j == 0:
print("┠",end='')
elif i == size - 1:
print("┷",end='')
elif j == size - 1:
print("┨",end='')
elif i == 0:
print("┯",end='')
else:
print("┼",end='')
print('')
size = int(input("请输入棋盘的大小:"))
for i in range(size): # 行
for j in range(size): # 列
if i == 0 and j == 0: # 左上角在0行0列
print("┏", end='')
elif i == 0 and j == size - 1: # 右上角在0行最后一列
print("┓", end='')
elif i == size - 1 and j == 0: # 最后一行,0列,就是左下角
print("┗", end='')
elif i == size - 1 and j == size - 1: # 最后一行,最后一列,就是右下角
print("┛", end='')
elif j == 0: # 0列,最左边的列
print("┠", end='')
elif i == size - 1: # 最末一行
print("┷", end='')
elif j == size - 1: # 最末一列
print("┨", end='')
elif i == 0: # 0行,就是第一行
print("┯", end='')
else:
print("┼",end='') # 其它的行或列
print('') # 换行
i,j相当于棋盘的坐标
前四个if / elif 分别对应 左上角、右上角、左下角、右下角
后四个 elif 就是对应左边、下边、右边、上边
else 对应的就不是这些情况的,即棋盘中间的十字线
我之前写过一博客,请参考:
根据输入的棋盘大小size,生成sise*size大小的棋盘。循环内的判断,是为了生成棋盘用的。