JS缓冲运动的问题?

<!DOCTYPE html>
<html lang="en">
<head>
      <meta charset="UTF-8">
      <meta name="viewport" content="width=device-width, initial-scale=1.0">
      <title>Document</title>
      <style>
            #box{width: 200px;height: 200px;top: 300px;background-color: red;position: absolute}
            #deadline{width: 1px;height: 900px;background-color: black;position: absolute;left: 1000px;}
      </style>
      <script>
            window.onload = function(){
                  var BTN = document.getElementById("btn");
                  BTN.onclick = function(){
                        Starmove(1000);
                  }
            }
            var timer = null;
            var Starmove = function(goal){
                  var BOX = document.getElementById("box");
                  var speed = (goal - BOX.offsetLeft)/18;
                  clearInterval(timer);
                  timer = setInterval(function(){
                        if(BOX.offsetLeft == goal ){
                              clearInterval(timer);
                        }else{
                              BOX.style.left = BOX.offsetLeft + speed + "px"
                        }
                  },30)
            }
      </script>
</head>
<body>
      <button id="btn">开始运动</button>
      <div id="box"></div>
      <span id="deadline"></span>
</body>
</html>

上述代码中:两个问题:

1:当var speed = (goal - BOX.offsetLeft)/18;时,为什么box方块会出界?而只有设置var speed = (goal - BOX.offsetLeft)/8的时候不会出界?

2:我已经设置了

if(BOX.offsetLeft == goal ){

                              clearInterval(timer);

所以我认为无论我给speed设置一个怎样的数字,它都会最终停在目的地,为什么这个当我给speed  = 5的时候它不会停止,而是无限运动出界?

除以18 speed出现小数点变为浮点数,浮点数计算四则运算时会有精度丢失问题,导致BOX.offsetLeft == goal不匹配。

除以8 speed为整数,没有精度问题,所以能停止

要改下逻辑,offsetleft大于goal就设置为goal防止浮点数计算精度丢失的问题

<!DOCTYPE html>
<html lang="en">
<head>
      <meta charset="UTF-8">
      <meta name="viewport" content="width=device-width, initial-scale=1.0">
      <title>Document</title>
      <style>
            #box{width: 200px;height: 200px;top: 300px;background-color: red;position: absolute}
            #deadline{width: 1px;height: 900px;background-color: black;position: absolute;left: 1000px;}
      </style>
      <script>
            window.onload = function(){
                  var BTN = document.getElementById("btn");
                  BTN.onclick = function(){
                        Starmove(1000);
                  }
            }
          var timer = null;
          var Starmove = function (goal) {
              var BOX = document.getElementById("box");
              var speed = (goal - BOX.offsetLeft) / 18;

              clearInterval(timer);
              timer = setInterval(function () {
                  var left = BOX.offsetLeft + speed;
                  if (left > goal) {
                      clearInterval(timer);
                      left = goal;////////
                  }
                  BOX.style.left = left + "px"

              }, 30)
          }
      </script>
</head>
<body>
      <button id="btn">开始运动</button>
      <div id="box"></div>
      <span id="deadline"></span>
</body>
</html>