kernel32
DirectX End-User Runtimes (June 2010)
Microsoft .NET Framework 3.5 Service Pack 1
Microsoft .NET Framework 4 (Standalone Installer)
Microsoft .NET Framework 4 Client Profile (Standalone Installer)
Microsoft .NET Framework 4.5.2
Microsoft XNA Framework Redistributable 4.0
Microsoft Visual C++ 2005 SP1 Redistributable Package (x64)
Microsoft Visual C++ 2005 SP1 Redistributable Package (x86)
Microsoft Visual C++ 2008 SP1 Redistributable Package (x86)
Microsoft Visual C++ 2008 SP1 Redistributable Package (x64)
Microsoft Visual C++ 2010 SP1 Redistributable Package (x64)
Microsoft Visual C++ 2010 SP1 Redistributable Package (x86)
Microsoft Visual C++ 2012 SP1 Redistributable Package (x64)
Microsoft Visual C++ 2012 SP1 Redistributable Package (x86)
Microsoft Visual C++ 2013 SP1 Redistributable Package (x64)
Microsoft Visual C++ 2013 SP1 Redistributable Package (x86)
Microsoft Core XML Services (MSXML) 6.0 Service Pack 1
Microsoft Games for Windows - LIVE 3.5
NVIDIA PhysX 9.13.0725
OpenAL 2.0.7.0
这些都装了 还缺少啥? DLL没问题 调用的方法也没问题就是想不起缺什么了 之前什么都安装了一下才弄好的
https://blog.csdn.net/zhaoguanghui2012/article/details/50908791给个链接你看看,希望对你有帮助
都安装好后,你可以试一下把dll文件放到Unity打包出来的运行目录,和打包出的exe同一目录,再运行一下试试