客户端代码
#define WIN32_LEAN_AND_MEAN
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include<WinSock2.h>
#include<windows.h>
#include<stdio.h>
#pragma comment(lib,"ws2_32.lib")
int main()
{
//启动Windows socket2.x环境
WORD ver = MAKEWORD(2, 2);
WSADATA dat;
WSAStartup(ver, &dat);
///-----------------
//1 建立一个socket
SOCKET _sock = (AF_INET, SOCK_STREAM, 0);
if (INVALID_SOCKET == _sock)
{
printf("error sock\n");
}
else
{
printf("success sock\n");
}
//2 连接服务器 connect
sockaddr_in _sin = {};
_sin.sin_family = AF_INET;
_sin.sin_port = htons(1234);
_sin.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
int ret = connect(_sock, (sockaddr*)&_sin, sizeof(_sin));
if (SOCKET_ERROR == ret)
{
printf("error connect\n");
}
else
{
printf("success connect\n");
}
//3 接收服务器信息 recv
char recvBuf[256] = {};
int nlen = recv(_sock, recvBuf, 256, 0);
if (nlen > 0)
{
printf("recv:%s", recvBuf);
}
//4 关闭 closesocket
closesocket(_sock);
///-----------------
WSACleanup();
getchar();
return 0;
}
服务端代码
#define WIN32_LEAN_AND_MEAN
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include<WinSock2.h>
#include<windows.h>
#include<stdio.h>
#pragma comment(lib,"ws2_32.lib")
int main()
{
//启动Windows socket2.x环境
WORD ver = MAKEWORD(2, 2);
WSADATA dat;
WSAStartup(ver, &dat);
///-----------------
//1 建立一个socket
SOCKET _sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
//2 bind 绑定用于接受客户端连接的网络端口
sockaddr_in _sin = {};
_sin.sin_family = AF_INET;
_sin.sin_port = htons(1234);//htons = host to net unsigned short
_sin.sin_addr.S_un.S_addr = INADDR_ANY;//inet_addr("127.0.0.1");
if (SOCKET_ERROR == bind(_sock, (sockaddr*)&_sin, sizeof(_sin)))
{
printf("bind error\n");
}
else
{
printf("bind success\n");
}
//3 listen 监听网络端口
if (SOCKET_ERROR == listen(_sock, 5))
{
printf("listen error\n");
}
else
{
printf("listen success\n");
}
//4 accept 等待接受客户端连接
sockaddr_in clientAddr = {};
int nAddrLen = sizeof(sockaddr_in);
SOCKET _cSock = INVALID_SOCKET;
char msgBuf[] = "can't find work";
while (true)
{
_cSock = accept(_sock, (sockaddr*)&clientAddr, &nAddrLen);
if (INVALID_SOCKET == _cSock)
{
printf("client error\n");
}
printf("new client: ip = %s \n", inet_ntoa(clientAddr.sin_addr));
//5 send 向客户端发送一条数据
send(_cSock, msgBuf, strlen(msgBuf) + 1, 0);
}
//6 closeSocket 关闭
closesocket(_sock);
///-----------------
//清除Windows socket 环境
WSACleanup();
return 0;
}
求大神解答!!!!
///////////////////////////////////
再使用了GetLastError后返回的值是10038
//创建套接字(与服务端保持一致)
//1 建立一个socket
SOCKET _sock = (AF_INET, SOCK_STREAM, 0);
//1 建立一个socket
SOCKET _sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
有以下定义
/*
WSADATA WSAData;
if (WSAStartup(MAKEWORD(2, 0), &WSAData) == SOCKET_ERROR) //WSAStartup()函数对Winsock DLL进行初始化
{
printf("Socket initialize fail!\n");
continue;
}
/*
* windows下使用socket必须用WSAStartup初始化,否则不能调用
*/
if (WSAStartup(MAKEWORD(2, 2), &WSAData)) //加载socket 2.2通讯协议库
{
printf("WSA failed\n");
return -1;
}
SOCKET sock; //客户端进程创建套接字
if ((sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP)) == SOCKET_ERROR) //创建流套接字(与服务端保持一致)
{
printf("Socket create fail!\n");
WSACleanup();
continue;
}
#pragma warning(disable : 4996)
struct hostent* host_addr = gethostbyname(IP);
sockaddr_in sin;
sin.sin_family = AF_INET;
sin.sin_port = htons((unsigned short)PORT);
sin.sin_addr.s_addr = *((unsigned long*)*host_addr->h_addr_list);
if (connect(sock, (LPSOCKADDR)&sin, sizeof(sin)) == SOCKET_ERROR) //调用connect()函数,向服务器进程发出连接请求
{
printf("Connect fail!\n");
closesocket(sock);
WSACleanup();
continue;
}
int ret = send(sock, sndBuf, strlen(sndBuf) + 1, 0); //向服务器发送数据
//循环读取
ret = recv(sock, rcvBuf, sizeof(rcvBuf), 0);