```html
let anjianshengc = () => {
let video = document.getElementById('videoRef');
let canvas = document.getElementById('myCanvas');
let ctx = canvas.getContext("2d");
ctx.drawImage(video, 0, 0, 343, 200);
let oGrayImg = canvas.toDataURL('image/jpeg');
console.log(oGrayImg,77777777777)
}
```网上说这样可以避免跨域,但是不行,在标签里写上运行跨域视频就没办法播放了,怎么办呀
【以下回答由 GPT 生成】
Markdown版答案:
由于跨域安全限制,直接在canvas中绘制跨域的视频是无法成功的。要解决这个问题,可以通过将视频画面绘制到一个同域的临时video元素中,然后再将该临时video元素的画面绘制到canvas中,从而避免跨域问题。
以下是一种解决方案,具体步骤如下:
<script>
标签中,将视频元素和 anjianshengc
函数改为Vue方法:<template>
<div>
<canvas id="myCanvas"></canvas>
<video ref="videoRef" width="200" height="200">
<source type="video/mp4" />
</video>
</div>
</template>
<script>
export default {
mounted() {
this.anjianshengc();
},
methods: {
anjianshengc() {
const video = this.$refs.videoRef;
const canvas = document.getElementById('myCanvas');
const ctx = canvas.getContext('2d');
// 创建一个临时video元素
const tempVideo = document.createElement('video');
tempVideo.addEventListener('loadedmetadata', () => {
canvas.width = tempVideo.videoWidth;
canvas.height = tempVideo.videoHeight;
ctx.drawImage(tempVideo, 0, 0, tempVideo.videoWidth, tempVideo.videoHeight);
const oGrayImg = canvas.toDataURL('image/jpeg');
console.log(oGrayImg);
});
// 将原视频的src赋值给临时video元素的src
tempVideo.src = video.src;
tempVideo.crossOrigin = 'anonymous';
},
},
};
</script>
通过将视频画面先绘制到临时video元素中,再从临时video元素中绘制到canvas中,以避免跨域问题。
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