为什么按钮功能实现不了啊,按钮点不动
#include <graphics.h>
#include <stdio.h>
#include <assert.h>
#include <string.h>
#include <stdbool.h>
struct Button {
int x;
int y;
int w;
int h;
COLORREF curColor; //按钮当前显示的颜色
COLORREF inColor; //鼠标在按钮里面的颜色
COLORREF outColor; //鼠标不在按钮中的颜色
char* text;
};
//1.创建按钮
struct Button* createButton(int x, int y, int w, int h, const char* str,
COLORREF inColor, COLORREF outColor)
{
struct Button* pB = (struct Button*)malloc(sizeof(struct Button));
assert(pB);
pB->x = x;
pB->y = y;
pB->w = w;
pB->h = h;
pB->inColor = inColor;
pB->outColor = outColor;
pB->curColor = pB->outColor;
int textLength = strlen(str) + 1;
pB->text = (char*)malloc(sizeof(char) * textLength);
assert(pB->text);
strcpy_s(pB->text, textLength, str);
return pB;
}
//2.画按钮
void drawButton(struct Button* pB)
{
//1.按钮就是一个矩形,画一个矩形
setlinecolor(BLACK);
setlinestyle(PS_SOLID, 2);
setfillcolor(pB->curColor);
fillroundrect(pB->x, pB->y, pB->x + pB->w, pB->y + pB->h, 10, 10);
//2.画文字
settextcolor(BLACK); //设置文字颜色
setbkmode(TRANSPARENT); //去掉文字背景
settextstyle(15, 0, "楷体");
//文字如何居中
//textwidth(str),textheigh(str);
int textw = textwidth(pB->text);
int texth = textheight(pB->text);
int xx = pB->x + (pB->w - textw) / 2;
int yy = pB->y + (pB->h - texth) / 2;
outtextxy(xx, yy, pB->text);
}
//3.鼠标是否在按钮中
bool isInButton(struct Button* pB, ExMessage m) {
if (m.x > pB->x && m.x<pB->x + pB->w && m.y>pB->y && m.y < pB->y + pB->h) {
pB->curColor = pB->inColor;
return true;
}
pB->curColor = pB->outColor;
return false;
}
//4.鼠标点击
bool isClickButton(struct Button* pB, ExMessage m) {
if (isInButton(pB, m) && m.message == WM_LBUTTONDOWN) {
return true;
}
return false;
}
//5.画屏幕
void drawScreen() {
setbkcolor(WHITE);
cleardevice();
setlinecolor(BLACK);
setlinestyle(PS_SOLID, 2);
line(240, 50, 360, 50);
setfillcolor(RGB(193, 210, 240));
line(300, 50, 300, 150);
fillcircle(300, 150, 50);
line(250, 150, 250, 300);
line(350, 150, 350, 300);
fillrectangle(240, 300, 260, 320);
fillrectangle(340, 300, 360, 320);
settextstyle(30, 0, "微软雅黑");
settextcolor(BLACK);
outtextxy(280, 500, "作者:");
FlushBatchDraw();
}
//6.开始运行
void beginRun() {
int t = 0;
int l = 0;
int y1 = 300;
int y2 = 300;
while (y1 - 300 <= 150) {
setbkcolor(WHITE);
cleardevice();
setlinecolor(BLACK);
setlinestyle(PS_SOLID, 2);
line(240, 50, 360, 50);
setfillcolor(RGB(193, 210, 240));
line(300, 50, 300, 150);
fillcircle(300, 150, 50);
line(250, 150, 250, y1);
line(350, 150, 350, y2);
fillrectangle(240, y1, 260, y1 + 20);
fillrectangle(340, y2, 360, y2 + 20);
t += 1;
l = (2 * t * t) / 2;
y1 += l;
y2 -= l;
settextstyle(30, 0, "微软雅黑");
settextcolor(BLACK);
outtextxy(280, 500, "作者:");
FlushBatchDraw();
Sleep(150);
}
}
int main() {
initgraph(600, 600);
struct Button* begin = createButton(20, 20, 80, 30, "begin", RGB(193, 210, 240), RGB(204, 213, 240));
struct Button* reset = createButton(20, 80, 80, 30, "reset", RGB(193, 210, 240), RGB(204, 213, 240));
ExMessage m;
BeginBatchDraw();
drawScreen();
drawButton(begin);
drawButton(reset);
peekmessage(&m, EM_MOUSE);
if (isClickButton(begin, m)) {
beginRun();
}
if (isClickButton(reset, m)) {
cleardevice();
drawScreen();
}
EndBatchDraw();
getchar();
closegraph();
return 0;
}
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