求:超声波水位控制系统Proteus仿真及程序
要求:能实现自动控制,在此设计上进行修改即可
#include <reg51.h>
#include <intrins.h>
#include "main.h"
uchar code TabNumASCII[10] = {'0','1','2','3','4','5','6','7','8','9'};
bool g_flag = isNo;
bool g_flag05s = isNo;
uchar ucCount = 0;
uint uiH = 80;
uint uiL = 30;
uint uiD = 100;
bool g_flagSwitch = isNo;
bool g_flagBeepTimer = isNo;
void delay10us(void)
{
unsigned char i;
_nop_();
i = 2;
while (--i);
}
void delay100us(void)
{
uchar i;
_nop_();
i = 47;
while (--i);
}
void delay125us(void)
{
unsigned char i;
i = 60;
while (--i);
}
void delay5ms(void)
{
unsigned char i, j;
i = 10;
j = 183;
do
{
while (--j);
} while (--i);
}
void delay500ms(void)
{
unsigned char i, j, k;
_nop_();
i = 4;
j = 205;
k = 187;
do
{
do
{
while (--k);
} while (--j);
} while (--i);
}
void initIO(void)
{
P0 = 0xff;
P1 = 0xff;
P2 = 0xff;
P3 = 0xff;
}
void initTimer0(void)
{
TMOD &= 0xF0;
TMOD |= 0x01;
TL0 = 0;
TH0 = 0;
//TR0 = 1;
ET0 = 1;
EA = 1;
}
void initTimer1(void)
{
TMOD &= 0x0F;
TMOD |= 0x10;
TL1 = 0xB0;
TH1 = 0x3C;
TR1 = 1;
ET1 = 1;
}
void zd0(void) interrupt 1
{
g_flag = isYes;
if(++ucCount >= 8)
{
ucCount = 0;
g_flag05s = isYes;
}
TL0 = 0;
TH0 = 0;
}
void tm1_isr() interrupt 3 using 1
{
static uchar count = DATA_switchTime;
static uchar uiCount = 1200;
static uint uiCount_BeepTimer = DATA_BeepTimer;
TL1 = 0xB0;
TH1 = 0x3C;
if (g_flagSwitch == isNo)
{
if (count-- == 0)
{
count = DATA_switchTime;
g_flagSwitch = isYes;
// TR1 = 0;
}
}
if(g_flagBeepTimer == isNo)
{
if (uiCount-- == 0)
{
uiCount = 1200;
if(uiCount_BeepTimer-- == 0)
{
uiCount_BeepTimer = DATA_BeepTimer;
g_flagBeepTimer = isYes;
// TR1 = 0;
}
}
}
}
void exint1() interrupt 2
{
EX1 = 0;
TR0 = 0;
}
void LCD_waitNotBusy(void)
{
uchar sta;
IO_LCD_Data = 0xFF;
io_LCD_RS = 0;
io_LCD_RW = 1;
do
{
io_LCD_E = 1;
_nop_();
_nop_();
sta = P0;
io_LCD_E = 0;
}while(sta & 0x80);
}
void LCDWriteCommand(uchar command,bool ifReadBusy)
{
if (ifReadBusy == isReadBusy) LCD_waitNotBusy();
io_LCD_RS = 0;
io_LCD_RW = 0;
IO_LCD_Data = command;
io_LCD_E = 1;
_nop_();
_nop_();
io_LCD_E = 0;
}
void LCDWriteData(uchar dat)
{
LCD_waitNotBusy();
io_LCD_RS = 1;
io_LCD_RW = 0;
IO_LCD_Data = dat;
io_LCD_E = 1;
_nop_();
_nop_();
io_LCD_E = 0;
}
void initLCD1602(void)
{
uchar i;
IO_LCD_Data = 0;
for(i = 0; i < 3; i++)
{
LCDWriteCommand(0x38,isNotReadBusy);
delay5ms();
}
LCDWriteCommand(0x38,isReadBusy);
LCDWriteCommand(0x08,isReadBusy);
LCDWriteCommand(0x01,isReadBusy);
LCDWriteCommand(0x06,isReadBusy);
LCDWriteCommand(0x0F,isReadBusy);
}
void putOneCharToLCD1602(uchar line, uchar position, uchar ucData)
{
line &= DATA_LineMax;
position &= DATA_PositionMax;
if (line == DATA_LineTow) position |= 0x40;
position |= 0x80;
LCDWriteCommand(position, isReadBusy);
LCDWriteData(ucData);
}
void putLineCharsToLCD1602(uchar line, uchar position, uchar count, uchar code *ucData)
{
uchar i;
for(i = 0; i < count; i++)
{
putOneCharToLCD1602(line, position + i, ucData[i]);
}
}
void putThreeCharToLCD1602(uchar line, uchar position, uint uiNumber)
{
uiNumber %= 1000;
putOneCharToLCD1602(line, position, TabNumASCII[uiNumber / 100]);
putOneCharToLCD1602(line, ++position, TabNumASCII[uiNumber % 100 / 10]);
putOneCharToLCD1602(line, ++position, TabNumASCII[uiNumber % 100 % 10]);
}
uchar GetKey(void)
{
uchar KeyTemp = (IO_KEY | DATA_KEY_ORL);
if( KeyTemp != DATA_KEY_Null )
{
uchar CountTemp = 0;
do
{
delay125us();
if(KeyTemp != (IO_KEY | DATA_KEY_ORL)) return 0;
} while(++CountTemp > Data_Key20msCountMax);
while((IO_KEY | DATA_KEY_ORL) != DATA_KEY_Null);
return KeyTemp;
}
return 0;
}
uchar INC_Number(uchar Number, uchar Min, uchar Max)
{
if(Number >= Max) return Min; else return (++ Number);
}
uchar DEC_Number(uchar Number, uchar Min, uchar Max)
{
if(Number <= Min) return Max; else return (-- Number);
}
void execute_key_task(uchar ucKeyValue)
{
uchar state = 0;
uchar keyValue = 0;
if(ucKeyValue != DATA_KEY_Set) return;
putLineCharsToLCD1602(lineTow, 8, 8, "C:000cm ");
putThreeCharToLCD1602(lineOne, 8 + 2, uiD);
while(1)
{
keyValue = GetKey();
if(keyValue == 0) continue;
switch(keyValue)
{
case DATA_KEY_Set:
{
switch(state)
{
case 0:
{
state = 1;
putThreeCharToLCD1602(lineOne, 0 + 2, uiH);
}
break;
case 1:
{
uchar tempMax = uiD - DATA_uiD_Min;
if(tempMax < 2 + 2) tempMax = 2 + 2;
if(uiH > tempMax)
{
uiH = tempMax;
putThreeCharToLCD1602(lineOne, 0 + 2, uiH);
}
else if(uiH < 2 + 2)
{
uiH = 2 + 2;
putThreeCharToLCD1602(lineOne, 0 + 2, uiH);
}
state = 2;
putThreeCharToLCD1602(lineTow, 0 + 2, uiL);
}
break;
case 2:
{
if(uiL > uiH - 2)
{
uiL = uiH - 2;
putThreeCharToLCD1602(lineTow, 0 + 2, uiL);
}
return;
}
break;
}
}
break;
case DATA_KEY_INC:
{
switch(state)
{
case 0:
{
uiD = INC_Number(uiD, DATA_uiD_Min, DATA_uiD_Max);
putThreeCharToLCD1602(lineOne, 8 + 2, uiD);
}
break;
case 1:
{
uchar tempMax = uiD - DATA_uiD_Min;
if(tempMax < 2 + 2) tempMax = 2 + 2;
uiH = INC_Number(uiH, 2, tempMax);
putThreeCharToLCD1602(lineOne, 0 + 2, uiH);
}
break;
case 2:
{
uiL = INC_Number(uiL, 0, uiH - 2);
putThreeCharToLCD1602(lineTow, 0 + 2, uiL);
}
break;
}
}
break;
case DATA_KEY_DEC:
{
switch(state)
{
case 0:
{
uiD = DEC_Number(uiD, DATA_uiD_Min, DATA_uiD_Max);
putThreeCharToLCD1602(lineOne, 8 + 2, uiD);
}
break;
case 1:
{
uchar tempMax = uiD - DATA_uiD_Min;
if(tempMax < 2 + 2) tempMax = 2 + 2;
uiH = DEC_Number(uiH, 2, tempMax);
putThreeCharToLCD1602(lineOne, 0 + 2, uiH);
}
break;
case 2:
{
uiL = DEC_Number(uiL, 0, uiH - 2);
putThreeCharToLCD1602(lineTow, 0 + 2, uiL);
}
break;
}
}
break;
}
}
}
void buzzerCall(void)
{
uchar i;
for(i = 0; i < 90; i++)
{
io_Buzzer = 0;
delay100us();
io_Buzzer = 1;
delay100us();
delay100us();
}
delay100us();
delay100us();
}
bool CalculatedWaterLevel(void)
{
uchar i = 8 + 2;
uint uiTime;
ulong ulDis;
uiTime = TH0 << 8 | TL0;
ulDis = (uiTime * 3.40) / 200;
TH0 = 0;
TL0 = 0;
if((ulDis > uiD) || (g_flag == isYes ))
ioLed_Red = ! ioLed_Red;
ioLed_Green = ! ioLed_Green;
ioLed_Yellow = ! ioLed_Yellow;
if(buzzerCallFlag == isCall)
{
buzzerCall();
}
return isNo;
}
else
{
ulDis = uiD - ulDis;
if(ulDis > uiH)
{
io_Control_Inlet = isio_Control_Inlet_OFF;
io_Control_Outlet = isio_Control_Outlet_ON;
g_flagSwitch = isNo;
ioLed_Red = ! ioLed_Red;
ioLed_Green = isLedOFF;
ioLed_Yellow = isLedOFF;
if(ulDis - uiH > (uiD - uiH) / DATA_alarmCoefficient)
{
buzzerCall();
}
}
else if(ulDis < uiL)
if(g_flagSwitch == isYes)
{
io_Control_Outlet = isio_Control_Outlet_OFF;
io_Control_Inlet = isio_Control_Inlet_ON;
g_flagSwitch = isNo;
}
ioLed_Red = isLedOFF;
ioLed_Green = isLedOFF;
ioLed_Yellow = ! ioLed_Yellow;
if( uiL - ulDis > uiL / DATA_alarmCoefficient)/
{
buzzerCall();
}
}
else
{
ioLed_Red = isLedOFF;
ioLed_Green = ! ioLed_Green;
ioLed_Yellow = isLedOFF;
}
putThreeCharToLCD1602(lineTow, i, ulDis);
return isYes;
}
}
void main(void)
{
initIO();
delay500ms();
initLCD1602(); »¯
putLineCharsToLCD1602(lineOne, 8, 8, "D:000cm "); putThreeCharToLCD1602(lineOne, 8 + 2, uiD);
putLineCharsToLCD1602(lineOne, 0, 8, "H:000cm ");
putThreeCharToLCD1602(lineOne, 0 + 2, uiH);
putLineCharsToLCD1602(lineTow, 0, 8, "L:000cm ");
putThreeCharToLCD1602(lineTow, 0 + 2, uiL);
putLineCharsToLCD1602(lineTow, 8, 8, "C:000cm ");
initTimer0();
initTimer1();
io_Control_Inlet = isio_Control_Inlet_OFF;
io_Control_Outlet = isio_Control_Outlet_ON;
g_flagSwitch = isNo;
while(1)
{
io_US_TX = 1;
delay10us();
io_US_TX = 0;
while(io_US_RX == 0);
TR0 = 1;
IT1 = 1;
EX1 = 1;
while(EX1 == 1 && g_flag == isNo)
{
uchar ucKeyValue = GetKey();
if(ucKeyValue) execute_key_task(ucKeyValue);
}
if(CalculatedWaterLevel() == isNo) continue;
TR0 = 0;
TL0 = 0;
TH0 = 0;
g_flag = isNo;
ucCount = 0;
g_flag05s = isNo;
TR0 = 1;
while(g_flag05s == isNo)
{
uchar ucKeyValue = GetKey();
if(ucKeyValue)
{
if(ucKeyValue == DATA_KEY_DEC)
{
g_flagBeepTimer = isNo;
}
execute_key_task(ucKeyValue);
}
}
TR0 = 0;
TL0 = 0;
TH0 = 0;
g_flag = isNo;
if(g_flagBeepTimer == isYes)
{
buzzerCall();
}
}
}

现在这个代码有什么问题吗?
设计一个水塔水位监控数字电路,要求将水塔控制在1-5米,低于1米时进水电机工作,高于5米时排水电机工作。同时,需要实时显示当前水位。
以下答案由GPT-3.5大模型与博主波罗歌共同编写:
这是一个超声波水位控制系统的程序,在Proteus仿真中可以进行仿真。
超声波水位控制系统的程序主要有以下几个部分构成:
①IO口初始化和定时器初始化:开启定时器0和定时器1的中断,请单击此处查看详细信息。
②超声波测量和计算距离:控制超声波模块的发送和接收,计算水位高度和距离,并做出相应的控制反应。
③键盘读取、显示和操作:读取用户输入的键值,根据用户的操作进行相应的显示和操作。
(1) execute_key_task()
:根据用户输入的键值执行相应的操作,包括设置水位上下限和告警系数,以及响铃操作等。
(2) CalculatedWaterLevel()
:根据超声波信号计算水位高度和距离,并做出相应的控制反应,包括控制进水和排水阀门、控制LED灯的亮灭以及响铃操作等。
(3) initLCD1602()
:初始化LCD1602,设置数据位、显示模式和清屏等参数。
(4) putOneCharToLCD1602()
:向LCD1602的指定位置写入字符。
(5) putLineCharsToLCD1602()
:向LCD1602的指定
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