有没有大佬能写一个按键LED灯交替闪烁的keil5里的编程

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void main()

{

WDTCTL = WDTPW + WDTHOLD; //关看门狗

P1DIR |= BIT0;
P1DIR |= BIT5; ////P1.0 P1.5 设置为输出

P3DIR = ~( BIT2); //P3.2 设置为输入

P1REN |= BIT0 + BIT5; //上拉下拉电阻使能


P1IE |= BIT0 + BIT5; //P1.0 P1.5中断使能

P2IFG =0; //中断标志清除,防止配置过程中出现中断标志为1

_EINT(); //开总中断

}

/*******************端口中断程序********************/

#pragma vector = PORT2_VECTOR

__interrupt void port2(void)

{

switch(P2IV)

{

case 0x0e: P1OUT ^= BIT0;break; //LED1 亮灭

case 0x10: P1OUT ^= BIT5;break; //LED2 亮灭

default :break;

}

}

全的
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#define GPIOB_BASE            (APB2PERIPH_BASE + 0x0C00)
//GPIOB_BASE=0x40000000+0x10000+0x0C00=0x40010C00,address of GPIOB
#define GPIOC_BASE            (APB2PERIPH_BASE + 0x1000)
//GPIOC_BASE=0x40000000+0x10000+0x1000=0x40011000,address of GPIOC
#define GPIOD_BASE            (APB2PERIPH_BASE + 0x1400)
//GPIOD_BASE=0x40000000+0x10000+0x1400=0x40011400,address of GPIOD
#define GPIOE_BASE            (APB2PERIPH_BASE + 0x1800)
//GPIOE_BASE=0x40000000+0x10000+0x0800=0x40011800,address of GPIOE
#define GPIOF_BASE            (APB2PERIPH_BASE + 0x1C00)
//GPIOF_BASE=0x40000000+0x10000+0x0800=0x40011C00,address of GPIOF
#define GPIOG_BASE            (APB2PERIPH_BASE + 0x2000)
//GPIOG_BASE=0x40000000+0x10000+0x0800=0x40012000,address of GPIOG
#define GPIOA_ODR_Addr    (GPIOA_BASE+12) //0x4001080C
#define GPIOB_ODR_Addr    (GPIOB_BASE+12) //0x40010C0C
#define GPIOC_ODR_Addr    (GPIOC_BASE+12) //0x4001100C
#define GPIOD_ODR_Addr    (GPIOD_BASE+12) //0x4001140C
#define GPIOE_ODR_Addr    (GPIOE_BASE+12) //0x4001180C
#define GPIOF_ODR_Addr    (GPIOF_BASE+12) //0x40011A0C   
#define GPIOG_ODR_Addr    (GPIOG_BASE+12) //0x40011E0C 
 
#define BITBAND(addr, bitnum) ((addr & 0xF0000000)+0x2000000+((addr &0xFFFFF)<<5)+(bitnum<<2))
#define MEM_ADDR(addr)  *((volatile unsigned long  *)(addr))
 
 #define LED0  MEM_ADDR(BITBAND(GPIOA_ODR_Addr,8))
//#define LED0 *((volatile unsigned long *)(0x422101a0)) //PA8
//define typedef type alias
typedef  struct
{
   volatile  unsigned  int  CR;
   volatile  unsigned  int  CFGR;
   volatile  unsigned  int  CIR;
   volatile  unsigned  int  APB2RSTR;
   volatile  unsigned  int  APB1RSTR;
   volatile  unsigned  int  AHBENR;
   volatile  unsigned  int  APB2ENR;
   volatile  unsigned  int  APB1ENR;
   volatile  unsigned  int  BDCR;
   volatile  unsigned  int  CSR;
} RCC_TypeDef;
 
#define RCC ((RCC_TypeDef *)0x40021000)
//define typedef type alias
typedef  struct
{
volatile  unsigned  int  CRL;
volatile  unsigned  int  CRH;
volatile  unsigned  int  IDR;
volatile  unsigned  int  ODR;
volatile  unsigned  int  BSRR;
volatile  unsigned  int  BRR;
volatile  unsigned  int  LCKR;
} GPIO_TypeDef;
//Gpioa points to the address gpioa _ base, and the data type stored in gpioa _ base is gpio_typedef
#define GPIOA ((GPIO_TypeDef *)GPIOA_BASE)
 
void  LEDInit( void )
{
     RCC->APB2ENR|=1<<2;  //GPIOA Clock on
     GPIOA->CRH&=0XFFFFFFF0;
     GPIOA->CRH|=0X00000003; 
}
 
//A rough time delay
void  Delay_ms( volatile  unsigned  int  t)
{
     unsigned  int  i,n;
     for (n=0;n<t;n++)
         for (i=0;i<800;i++);
}

int main(void)
{
     LEDInit();
     while (1)
     {
         LED0=0;//Led goes out
         Delay_ms(500);//Delay time
         LED0=1;//Led bright
         Delay_ms(500);//Delay time
     }
}



#include <reg51.h>
#include <intrins.h>
#define uchar unsigned char
#define uint unsigned int
sbit LED1= P1^0;
sbit LED2= P1^5;
sbit KEY= P3^2;
void delay(uint i)
{
    uchar t;
    while(i--)
    {
        for(t=0;t<120;t++);
    }
}
void main()
{ 
    LED1=0;
    LED2=0;
    temp=0;
    while(1)
    {
        if(KEY)
        {
            delay(200);
            if(KEY)
            {
                if(temp==0)
                {
                    LED1=0;
                    LED2=0;
                    temp++;
                }else if(temp==1){
                    LED1=1;
                    LED2=0;
                    temp++;
                }else if(temp==2){
                    LED1=1;
                    LED2=1;
                    temp++;
                }else if(temp==3){
                    LED1=0;
                    LED2=1;
                    temp=0;
                }
                
            }
        }
    }
}

这多简单的逻辑,给一个变量k,按键按一次,k<4,k+1,如果k>=4直接赋值k=0,然后k在0-3区间,4个数值对应4种状态就好