今天把我带 URP 的项目从 2021.3.11f1c2 升级到 2022.1.21f1c1 的时候
Unity 出现了问题, Console 输出如下
Asset Packages/com.unity.render-pipelines.universal/Editor/VFXGraph/Shaders/Templates/ParticlePlanarPrimitivesLit/PassShadowCaster.template has no meta file, but it's in an immutable folder. The asset will be ignored.
Library\PackageCache\com.unity.shadergraph@13.1.8\Editor\Generation\Targets\BuiltIn\Editor\ShaderGUI\MaterialAssemblyReference\RawRenderQueue.cs(12,24): error CS1061: 'Material' does not contain a definition for 'rawRenderQueue' and no accessible extension method 'rawRenderQueue' accepting a first argument of type 'Material' could be found (are you missing a using directive or an assembly reference?)
这要怎么解决
已经试过了删除 Library 文件夹了
把shadergraph
插件升级一下试试