我想将echarts 3D图表案例放入threejs vr案例场景中,开启vr能看到效果,但是不开启vr可以,开启vr后3D图表消失不见了
请问一下开启vr后如何显示图表()(chrome开启vr模式需安装WebXR 扩展)
<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js vr - panorama with depth</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
<link type="text/css" rel="stylesheet" href="main.css">
</head>
<script src="./echarts.js"></script>
<script src="./node_modules/echarts-gl/dist/echarts-gl.js"></script>
<body>
<div id="container">
<div id="main" style="width: 100%;height: 100%;position: absolute;"></div>
</div>
<div id="info">
<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> vr - panorama with depth<br />
Created by <a href="https://orfleisher.com" target="_blank" rel="noopener">@juniorxsound</a>. Panorama from <a
href="https://krpano.com/examples/?depthmap" target="_blank" rel="noopener">krpano</a>.
</div>
<!-- 引入刚刚下载的 ECharts 文件 -->
<script type="module">
import * as THREE from './three.module.js';
import { VRButton } from './examples/three.js/examples/jsm/webxr/VRButton.js';
// import echarts from './echarts.min.js'
// import * as echarts from 'echarts';
// import echarts from './node_modules/echarts-gl/dist/echarts-gl.js'
import { CSS2DRenderer, CSS2DObject } from './examples/three.js/examples/jsm/renderers/CSS2DRenderer.js';
let camera, scene, renderer, sphere, clock, labelRenderer;
var mapSize = {
width: 4096,
height: 2048
};
var hours = ['12a', '1a', '2a', '3a', '4a', '5a', '6a',
'7a', '8a', '9a', '10a', '11a',
'12p', '1p', '2p', '3p', '4p', '5p',
'6p', '7p', '8p', '9p', '10p', '11p'];
// prettier-ignore
var days = ['Saturday', 'Friday', 'Thursday',
'Wednesday', 'Tuesday', 'Monday', 'Sunday'];
// prettier-ignore
var data = [[0, 0, 5], [0, 1, 1], [0, 2, 0], [0, 3, 0], [0, 4, 0], [0, 5, 0], [0, 6, 0], [0, 7, 0], [0, 8, 0], [0, 9, 0], [0, 10, 0], [0, 11, 2], [0, 12, 4], [0, 13, 1], [0, 14, 1], [0, 15, 3], [0, 16, 4], [0, 17, 6], [0, 18, 4], [0, 19, 4], [0, 20, 3], [0, 21, 3], [0, 22, 2], [0, 23, 5], [1, 0, 7], [1, 1, 0], [1, 2, 0], [1, 3, 0], [1, 4, 0], [1, 5, 0], [1, 6, 0], [1, 7, 0], [1, 8, 0], [1, 9, 0], [1, 10, 5], [1, 11, 2], [1, 12, 2], [1, 13, 6], [1, 14, 9], [1, 15, 11], [1, 16, 6], [1, 17, 7], [1, 18, 8], [1, 19, 12], [1, 20, 5], [1, 21, 5], [1, 22, 7], [1, 23, 2], [2, 0, 1], [2, 1, 1], [2, 2, 0], [2, 3, 0], [2, 4, 0], [2, 5, 0], [2, 6, 0], [2, 7, 0], [2, 8, 0], [2, 9, 0], [2, 10, 3], [2, 11, 2], [2, 12, 1], [2, 13, 9], [2, 14, 8], [2, 15, 10], [2, 16, 6], [2, 17, 5], [2, 18, 5], [2, 19, 5], [2, 20, 7], [2, 21, 4], [2, 22, 2], [2, 23, 4], [3, 0, 7], [3, 1, 3], [3, 2, 0], [3, 3, 0], [3, 4, 0], [3, 5, 0], [3, 6, 0], [3, 7, 0], [3, 8, 1], [3, 9, 0], [3, 10, 5], [3, 11, 4], [3, 12, 7], [3, 13, 14], [3, 14, 13], [3, 15, 12], [3, 16, 9], [3, 17, 5], [3, 18, 5], [3, 19, 10], [3, 20, 6], [3, 21, 4], [3, 22, 4], [3, 23, 1], [4, 0, 1], [4, 1, 3], [4, 2, 0], [4, 3, 0], [4, 4, 0], [4, 5, 1], [4, 6, 0], [4, 7, 0], [4, 8, 0], [4, 9, 2], [4, 10, 4], [4, 11, 4], [4, 12, 2], [4, 13, 4], [4, 14, 4], [4, 15, 14], [4, 16, 12], [4, 17, 1], [4, 18, 8], [4, 19, 5], [4, 20, 3], [4, 21, 7], [4, 22, 3], [4, 23, 0], [5, 0, 2], [5, 1, 1], [5, 2, 0], [5, 3, 3], [5, 4, 0], [5, 5, 0], [5, 6, 0], [5, 7, 0], [5, 8, 2], [5, 9, 0], [5, 10, 4], [5, 11, 1], [5, 12, 5], [5, 13, 10], [5, 14, 5], [5, 15, 7], [5, 16, 11], [5, 17, 6], [5, 18, 0], [5, 19, 5], [5, 20, 3], [5, 21, 4], [5, 22, 2], [5, 23, 0], [6, 0, 1], [6, 1, 0], [6, 2, 0], [6, 3, 0], [6, 4, 0], [6, 5, 0], [6, 6, 0], [6, 7, 0], [6, 8, 0], [6, 9, 0], [6, 10, 1], [6, 11, 0], [6, 12, 2], [6, 13, 1], [6, 14, 3], [6, 15, 4], [6, 16, 0], [6, 17, 0], [6, 18, 0], [6, 19, 0], [6, 20, 1], [6, 21, 2], [6, 22, 2], [6, 23, 6]];
var option = {
tooltip: {},
visualMap: {
max: 20,
inRange: {
color: [
'#313695',
'#4575b4',
'#74add1',
'#abd9e9',
'#e0f3f8',
'#ffffbf',
'#fee090',
'#fdae61',
'#f46d43',
'#d73027',
'#a50026'
]
}
},
xAxis3D: {
type: 'category',
data: hours
},
yAxis3D: {
type: 'category',
data: days
},
zAxis3D: {
type: 'value'
},
grid3D: {
boxWidth: 200,
boxDepth: 80,
viewControl: {
// projection: 'orthographic'
},
light: {
main: {
intensity: 1.2,
shadow: true
},
ambient: {
intensity: 0.3
}
}
},
series: [
{
type: 'bar3D',
data: data.map(function (item) {
return {
value: [item[1], item[0], item[2]]
};
}),
shading: 'lambert',
label: {
fontSize: 16,
borderWidth: 1
},
emphasis: {
label: {
fontSize: 20,
color: '#900'
},
itemStyle: {
color: '#900'
}
}
}
]
};
var mapCanvas, mapTexture;
init();
animate();
function init() {
initMap();
initScene();
window.addEventListener('resize', onWindowResize, false);
// container.addEventListener( 'mousemove', onMouseMove, false );
}
function initMap() {
mapCanvas = document.getElementById('main');
var myChart = echarts.init(mapCanvas);
mapCanvas.width = mapSize.width;
mapCanvas.height = mapSize.height;
option && myChart.setOption(option);
}
function initScene() {
// 初始化three.js场景
const container = document.getElementById('container');
clock = new THREE.Clock();
scene = new THREE.Scene();
scene.background = new THREE.Color(0x101010);
const light = new THREE.AmbientLight(0xffffff, 1);
scene.add(light);
camera = new THREE.PerspectiveCamera(70, window.innerWidth / window.innerHeight, 1, 2000);
scene.add(camera);
// Create the panoramic sphere geometery
const panoSphereGeo = new THREE.SphereBufferGeometry(6, 256, 256);
// Create the panoramic sphere material
const panoSphereMat = new THREE.MeshLambertMaterial({
map: mapTexture,
color: 0xffffff,
side: THREE.BackSide,
displacementScale: - 4.0
});
// Create the panoramic sphere mesh
sphere = new THREE.Mesh(panoSphereGeo, panoSphereMat);
// Load and assign the texture and depth map
const manager = new THREE.LoadingManager();
const loader = new THREE.TextureLoader(manager);
loader.load('./examples/three.js/examples/textures/kandao3.jpg', function (texture) {
texture.minFilter = THREE.NearestFilter;
texture.generateMipmaps = false;
sphere.material.map = texture;
});
loader.load('./examples/three.js/examples/textures/kandao3_depthmap.jpg', function (depth) {
depth.minFilter = THREE.NearestFilter;
depth.generateMipmaps = false;
sphere.material.displacementMap = depth;
});
manager.onLoad = function () {
scene.add(sphere);
};
renderer = new THREE.WebGLRenderer();
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.xr.enabled = true;
renderer.xr.setReferenceSpaceType('local');
container.appendChild(renderer.domElement);
// mapCanvas.appendChild(renderer.domElement);
document.body.appendChild(VRButton.createButton(renderer));
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
}
function animate() {
renderer.setAnimationLoop(render);
}
function render() {
// If we are not presenting move the camera a little so the effect is visible
if (renderer.xr.isPresenting === false) {
const time = clock.getElapsedTime();
sphere.rotation.y += 0.001;
sphere.position.x = Math.sin(time) * 0.2;
sphere.position.z = Math.cos(time) * 0.2;
}
renderer.render(scene, camera);
}
</script>
</body>
</html>