unity工程测试正常,导出exe闪退

unity接入steam成就以后,工程测试正常,导出exe以后点开播放个logo就闪退,然后会打开steam以前发布的版本
日志:


AS: AutoStreaming module initializing.Initialize engine version: 2020.3.38f1c1 (7f6c29cb6f61)
GfxDevice: creating device client; threaded=1

Begin MonoManager ReloadAssembly
- Completed reload, in  0.774 seconds
 Initializing input.

 Input initialized.

 Initialized touch support.

UnloadTime: 48.615100 ms
[Steamworks.NET] Shutting down because RestartAppIfNecessary returned true. Steam will restart the application.
Setting up 4 worker threads for Enlighten.
  Thread -> id: 5dc4 -> priority: 1 
  Thread -> id: 6c10 -> priority: 1 
  Thread -> id: 5128 -> priority: 1 
  Thread -> id: f94 -> priority: 1 


看报错是因为SteamAPI.RestartAppIfNecessary这个api返回了true导致的,也就是没通过steam启动?

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