cs61a中hog项目的问题7

问题遇到的现象和发生背景

cs61a的hog项目中的question7

问题相关代码,请勿粘贴截图
def play(strategy0, strategy1, score0=0, score1=0, dice=six_sided,
         goal=GOAL_SCORE, say=silence):
    """Simulate a game and return the final scores of both players, with Player
    0's score first, and Player 1's score second.

    A strategy is a function that takes two total scores as arguments (the
    current player's score, and the opponent's score), and returns a number of
    dice that the current player will roll this turn.

    strategy0:  The strategy function for Player 0, who plays first.
    strategy1:  The strategy function for Player 1, who plays second.
    score0:     Starting score for Player 0
    score1:     Starting score for Player 1
    dice:       A function of zero arguments that simulates a dice roll.
    goal:       The game ends and someone wins when this score is reached.
    say:        The commentary function to call every turn.
    """
    who = 0  # Who is about to take a turn, 0 (first) or 1 (second)
    leader = None  # To be used in problem 7
    # BEGIN PROBLEM 5
    while True:
        if who==0:
            who=next_player(who)
            num0=strategy0(score0,score1)
            score0 += take_turn(num0,score0,score1,dice)
            if is_prime(score0):
                score0+=pigs_on_prime(score0,score1)
                say=announce_lead_changes(score0,score1)[1]
            if score0>=goal or score1>=goal:
                break
            say=announce_lead_changes(score0,score1)[1]
        if who==1:
            who=next_player(who)
            num1=strategy1(score1,score0)
            score1 += take_turn(num1,score1,score0,dice)
            if is_prime(score1):
                score1+=pigs_on_prime(score1,score0)
                say=announce_lead_changes(score0,score1)[1]
            if score1>=goal or score0>=goal:
                break
    say=announce_lead_changes(score0,score1)[1]
    # END PROBLEM 5
运行结果及报错内容

结果显示了一个具体的测试例子本应输出的结果,并说我的代码输出没有东西

# Error: expected
#     Player 0 takes the lead by 4
#     Player 1 takes the lead by 2
#     Player 0 takes the lead by 2
#     Player 1 takes the lead by 2
# but got
我的解答思路和尝试过的方法

尝试过像上面一样调用announce_lead_changes(score0,score1)[1],也尝试过print(announce_lead_changes(score0,score1)[1])

我想要达到的结果

希望解决question7,达到在每次投掷骰子后输出一句当前比分领先结果,如:
Player 0 takes the lead by 4