srand在main中调用一次就够了。不需要在函数中调用,不然运行速度太快,种子一样导致随机数一样了。
srand是伪随机数,如果种子不变,那么随机数就是固定的,你查看下,你每次调用随机时,种子是不是值都差不多。
C:\Program Files (x86)\Windows Kits\10\Source\10.0.20348.0\ucrt\stdlib\rand.cpp
//
// rand.cpp
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// Defines rand(), which generates psuedorandom numbers.
//
#include <corecrt_internal.h>
#include <stdlib.h>
// Seeds the random number generator with the provided integer.
extern "C" void __cdecl srand(unsigned int const seed)
{
__acrt_getptd()->_rand_state = seed;
}
// Returns a pseudorandom number in the range [0,32767].
extern "C" int __cdecl rand()
{
__acrt_ptd* const ptd = __acrt_getptd();
ptd->_rand_state = ptd->_rand_state * 214013 + 2531011;
return (ptd->_rand_state >> 16) & RAND_MAX;
}