定义点类,创建点类的对象,将点对象平移(纵坐标平移4,横坐标平移3),并在屏幕上显示点对象的最终坐标值。
#include<iostream>
using namespace std;
class Point
{
public:
Point(int x, int y)
{
this->m_x = x;
this->m_y = y;
}
void move()
{
this->m_x += 3;
this->m_y += 4;
cout << "(" << this->m_x << "," << this->m_y << ")" << endl;
}
private:
int m_x;
int m_y;
};
int main()
{
Point p(3, 3);
p.move();
return 0;
}
//求采纳