Java入门案例问题
public class SellTicket implements Runnable{
private int tickets = 100;
private Object obj = new Object();
@Override
public void run() {
while (true) {
synchronized (obj) {
if (tickets > 0) {
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(Thread.currentThread().getName() + "正在卖第" + (101 - tickets) + "张票");
tickets--;
/*} else {
System.out.println("票卖光了");
break;*/
}
}
}
}
}
public class SellTicketDemo {
public static void main(String[] args) {
SellTicket st = new SellTicket();
Thread a = new Thread(st,"窗口1");
Thread b= new Thread(st,"窗口2");
Thread c = new Thread(st,"窗口3");
System.out.println(a.getPriority());
System.out.println(b.getPriority());
System.out.println(c.getPriority());
a.start();
b.start();
c.start();
运行结果是 只有窗口一在卖票
我把其他的窗口优先级提高过,但是依旧是窗口一一直在卖票
窗口一和其他窗口都在卖票
可以看看这篇还挺详细的 https://blog.csdn.net/qq_42554719/article/details/118961032?utm_source=app&app_version=5.3.0
好眼熟的多线程
虽然题主已经采纳的其他的答案,但还是跟题主说一下
1.我用题主的原代码在本机上跑,并没有出现全部是某个线程占用的情况,只是会有某个线程占用的次数比较多
2.我觉得可以改进的地方,题主把sleep放在同步代码块里面,其实作用不是很大,sleep只是让出了cpu,并不会释放锁。可以把sleep放在同步块外面,让其他线程继续执行
public class SellTicket implements Runnable{
private int tickets = 100;
private Object obj = new Object();
@Override
public void run() {
while (true) {
synchronized (obj) {
if (tickets > 0) {
System.out.println(Thread.currentThread().getName() + "正在卖第" + (101 - tickets) + "张票");
tickets--;
}else {
System.out.println("票卖光了");
break;
}
}
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
这时就比较均匀了