python的vtk库怎么能够实现多个stl文件合并成一个stl并输出,合并显示stl使用多个vtkSTLReader就可以了,但合并输出并不会。
```python
import vtk
def main():
# create data mannualy
# cylinder = vtk.vtkCylinderSource()
# cylinder.SetHeight(3.0) # 设置柱体的高
# cylinder.SetRadius(1.0) # 设置柱体横截面的半径
# cylinder.SetResolution(6) # 设置柱体横截面的等边多边形的边数
# Read from file
stlreader = vtk.vtkSTLReader()
stlreader.SetFileName("L1.stl")
cylinderMapper = vtk.vtkPolyDataMapper() # 渲染多边形几何数据
cylinderMapper.SetInputConnection(stlreader.GetOutputPort()) # VTK可视化管线的输入数据接口 ,对应的可视化管线输出数据的接口为GetOutputPort();;
cylinderActor = vtk.vtkActor()
cylinderActor.SetMapper(cylinderMapper) # 设置生成几何图元的Mapper。即连接一个Actor到可视化管线的末端(可视化管线的末端就是Mapper)。
stlreader2 = vtk.vtkSTLReader()
stlreader2.SetFileName("L2.stl")
cylinderMapper2 = vtk.vtkPolyDataMapper() # 渲染多边形几何数据
cylinderMapper2.SetInputConnection(stlreader2.GetOutputPort()) # VTK可视化管线的输入数据接口 ,对应的可视化管线输出数据的接口为GetOutputPort();;
cylinderActor2 = vtk.vtkActor()
cylinderActor2.SetMapper(cylinderMapper2) # 设置生成几何图元的Mapper。即连接一个Actor到可视化管线的末端(可视化管线的末端就是Mapper)。
renderer = vtk.vtkRenderer() # 负责管理场景的渲染过程
renderer.AddActor(cylinderActor)
renderer.AddActor(cylinderActor2)
renderer.SetBackground(0.1, 0.2, 0.4)
renWin = vtk.vtkRenderWindow() # 将操作系统与VTK渲染引擎连接到一起。
renWin.AddRenderer(renderer)
renWin.SetSize(1500, 1500)
iren = vtk.vtkRenderWindowInteractor() # 提供平台独立的响应鼠标、键盘和时钟事件的交互机制
iren.SetRenderWindow(renWin)
# 交互器样式的一种,该样式下,用户是通过控制相机对物体作旋转、放大、缩小等操作
style = vtk.vtkInteractorStyleTrackballCamera()
iren.SetInteractorStyle(style)
stlWriter = vtk.vtkSTLWriter()
apd = vtk.vtkAppendPolyData()
apd.AddInputData(stlreader.GetOutput())
apd.AddInputData(stlreader2.GetOutput())
print(stlreader.GetOutputPort())
print(apd.GetOutputPort())
triangleFilter = vtk.vtkTriangleFilter()
triangleFilter.SetInputConnection(apd.GetOutputPort())
stlWriter.SetInputConnection(triangleFilter.GetOutputPort())
#stlWriter.AddInputConnection(stlreader2.GetOutputPort())
stlWriter.SetFileName("Test.stl")
stlWriter.Write()
iren.Initialize()
iren.Start()
# Clean up
# del cylinder
del stlreader
del cylinderMapper
del cylinderActor
del renderer
del renWin
del iren
main()
```