public class Bullet : MonoBehaviour
{
//Start is called before the first frame update
void Start()
{
this.transform.localScale = Vector3.one;
this.transform.position = Vector3.zero;
this.transform.DOMove(new Vector3(5, 5), 0.5f).SetEase(Ease.Linear);
}
//Update is called once per frame
void Update()
{
}
}
我这个vector3.one.有点大,但是我用vector3(0.5,0.5,0.5)会报错
你可以用 new vector3(0.5,0.5,0.5)或者vector3.one*0.5f
看起来像是没调对方法