矩阵键盘为什么分别让P1_3到P1_0为0?

矩阵键盘为什么分别让P1_3到P1_0为0?


#include <REGX52.H>
#include"Delay.h"
unsigned char MatrixKey()
{
    unsigned char KeyNumber=0;
    P1=0xFF;
    P1_3=0;
    if(P1_7==0){Delay(20);while(P1_7==0);Delay(20);KeyNumber=1;}    
    if(P1_6==0){Delay(20);while(P1_6==0);Delay(20);KeyNumber=5;}
    if(P1_5==0){Delay(20);while(P1_5==0);Delay(20);KeyNumber=9;}
    if(P1_4==0){Delay(20);while(P1_4==0);Delay(20);KeyNumber=13;}
    
    P1=0xFF;
    P1_2=0;
    if(P1_7==0){Delay(20);while(P1_7==0);Delay(20);KeyNumber=2;}    
    if(P1_6==0){Delay(20);while(P1_6==0);Delay(20);KeyNumber=6;}
    if(P1_5==0){Delay(20);while(P1_5==0);Delay(20);KeyNumber=10;}
    if(P1_4==0){Delay(20);while(P1_4==0);Delay(20);KeyNumber=14;}
    P1=0xFF;
    P1_1=0;
    if(P1_7==0){Delay(20);while(P1_7==0);Delay(20);KeyNumber=3;}    
    if(P1_6==0){Delay(20);while(P1_6==0);Delay(20);KeyNumber=7;}
    if(P1_5==0){Delay(20);while(P1_5==0);Delay(20);KeyNumber=11;}
    if(P1_4==0){Delay(20);while(P1_4==0);Delay(20);KeyNumber=15;}
    P1=0xFF;
    P1_0=0;
    if(P1_7==0){Delay(20);while(P1_7==0);Delay(20);KeyNumber=4;}    
    if(P1_6==0){Delay(20);while(P1_6==0);Delay(20);KeyNumber=8;}
    if(P1_5==0){Delay(20);while(P1_5==0);Delay(20);KeyNumber=12;}
    if(P1_4==0){Delay(20);while(P1_4==0);Delay(20);KeyNumber=16;}
    return KeyNumber;

}

![img](https://img-mid.csdnimg.cn/release/static/image/mid/ask/269239585646158.png "#left")

你对照原理图看代码
这是键盘矩阵的扫描过程
通过扫描输出回读判断矩阵节点按键按下的位置