
#include<iostream>
#include<cmath>
using namespace std;
int main()
{
float a, b, c;
float f1(float a, float b, float c);
float f2(float a, float b, float c);
float f3(float a, float b, float c);
cout << "请输入a,b,c ";
cin >> a >> b >>c;
if (b * b - 4 * a * c > 0)
cout << f1(a, b, c);
if (b * b - 4 * a * c == 0)
cout << f2(a, b, c) << endl;
if (b * b - 4 * a * c < 0)
cout << f3(a, b, c) << endl;
return 0;
}
float f1(float a, float b, float c)
{
float x1, x2;
x1 =( -b + sqrt(b * b - 4 * a * c) )/ 2 / a;
x2= (-b - sqrt(b * b - 4 * a * c)) / 2 / a;
cout << x1 << ' ' << x2 << endl;
return 0;
}
float f2(float a, float b, float c)
{
float x;
x = -b / 2 / a;
return x;
}
float f3(float a, float b, float c)
{
cout << "该函数无实数解";
return 0;
}
#include<iostream>
#include<cmath>
using namespace std;
float f1(float a, float b, float c);
float f2(float a, float b, float c);
float f3(float a, float b, float c);
int main()
{
float a, b, c;
cout << "请输入a,b,c ";
cin >> a >> b >>c;
if(a==0)
cout << "这个不是一元二次方程!";
else {
if (b * b - 4 * a * c > 0)
f1(a, b, c) ;
else if (b * b - 4 * a * c == 0)
f2(a, b, c) ;
else
f3(a, b, c) ;
}
}
float f1(float a, float b, float c)
{
float x1, x2;
x1 =( -b + sqrt(b * b - 4 * a * c) )/ 2 / a;
x2= (-b - sqrt(b * b - 4 * a * c)) / 2 / a;
std::cout << x1 << ' ' << x2 << std::endl;
return 0;
}
float f2(float a, float b, float c)
{
float x;
x = -b / 2 / a;
std::cout << x << std::endl;
return 0;
}
float f3(float a, float b, float c)
{
std::cout << "这个函数无实数解" << std::endl;
return 0;
}