创建一个电脑对象,该对象要有颜色、重量、品牌、型号,可以看电影、听音乐、打游戏和敲代码。

创建一个电脑对象,该对象要有颜色、重量、品牌、型号,可以看电影、听音乐、打游戏和敲代码。



```java
@Data
public class Computer {

    private String color;

    private Double weight;

    private String brand;

    private String type;

    public void movie(){
        // TODO: 2021/10/28 0028
    }
    public void music(){
        // TODO: 2021/10/28 0028
    }
    public void game(){
        // TODO: 2021/10/28 0028
    }

    public void coding(){
        // TODO: 2021/10/28 0028  
    }

}

```


@org.junit.jupiter.api.Test
    public void test1() {
        /**
         * 创建一个电脑对象,该对象要有颜色、重量、品牌、型号,可以看电影、听音乐、打游戏和敲代码
         */
        class Computer{
            private String color;
            private double weight;
            private String band;
            private String model;

            Computer(String color, double weight, String band, String model) {
                this.color = color;
                this.weight = weight;
                this.band = band;
                this.model = model;
            }

            public void getComputer() {
                System.out.println("电脑颜色:" + color);
                System.out.println("电脑重量:" + weight + "kg");
                System.out.println("电脑品牌:" + band);
                System.out.println("电脑型号:" + model);
            }

            public void watchMovie() {
                System.out.println("电脑" + model + "正在看电影");
            }
            public void listenMusic() {
                System.out.println("电脑" + model + "正在听音乐");
            }
            public void playGame() {
                System.out.println("电脑" + model + "正在玩游戏");
            }
            public void makeCode() {
                System.out.println("电脑" + model + "正在敲代码");
            }
        }

        Computer computer = new Computer("蓝色", 5, "华硕", "飞行堡垒");
        computer.getComputer();
        computer.watchMovie();
        computer.listenMusic();
        computer.playGame();
        computer.makeCode();
    }