configurewebpack中的配置型及详细的用法说明,chainWebpack的作用及其详细的用法和说明,vue.config.js中的常用的配置
```c++
参考:
'use strict'
const path = require('path')
const defaultSettings = require('./src/settings.js')
function resolve(dir) {
return path.join(__dirname, dir)
}
const name = defaultSettings.title || '自学考试管理系统' // 标题
const port = 9527 // DEV端口
// 所有配置项说明都可以在https://cli.vuejs.org/config中找到
module.exports = {
/**
* 如果计划在子路径下部署站点,则需要设置publicPath,
* 例如,Github页面。如果您计划将站点部署到https://foo.github.io/bar/,
* 然后publicpath应设置为“/bar/”。
* 在大多数情况下,请使用'/'!!!!
* 详情:https://cli.vuejs.org/config/publicpath
*/
publicPath: '/zikao',
outputDir: 'dist',
assetsDir: 'static',
lintOnSave: process.env.NODE_ENV === 'development',
productionSourceMap: false,
devServer: {
host: '0.0.0.0',
port: port,
open: true,
overlay: {
warnings: false,
errors: true
},
// proxy: {
// [process.env.VUE_APP_BASE_API]: {
// // 后台接口
// target: `http://localhost:8080`,
// changeOrigin: true,
// pathRewrite: {
// ['^' + process.env.VUE_APP_BASE_API]: ''
// }
// }
// },
disableHostCheck: true
},
configureWebpack: {
name: name,
resolve: {
alias: {
'@': resolve('src')
}
}
},
chainWebpack(config) {
config.plugins.delete('preload') // TODO: need test
config.plugins.delete('prefetch') // TODO: need test
// set svg-sprite-loader
config.module
.rule('svg')
.exclude.add(resolve('src/icons'))
.end()
config.module
.rule('icons')
.test(/\.svg$/)
.include.add(resolve('src/icons'))
.end()
.use('svg-sprite-loader')
.loader('svg-sprite-loader')
.options({
symbolId: 'icon-[name]'
})
.end()
// set preserveWhitespace
config.module
.rule('vue')
.use('vue-loader')
.loader('vue-loader')
.tap(options => {
options.compilerOptions.preserveWhitespace = true
return options
})
.end()
config
// https://webpack.js.org/configuration/devtool/#development
.when(process.env.NODE_ENV === 'development',
config => config.devtool('cheap-source-map')
)
config
.when(process.env.NODE_ENV !== 'development',
config => {
config
.plugin('ScriptExtHtmlWebpackPlugin')
.after('html')
.use('script-ext-html-webpack-plugin', [{
// `runtime` must same as runtimeChunk name. default is `runtime`
inline: /runtime\..*\.js$/
}])
.end()
config
.optimization.splitChunks({
chunks: 'all',
cacheGroups: {
libs: {
name: 'chunk-libs',
test: /[\\/]node_modules[\\/]/,
priority: 10,
chunks: 'initial' // only package third parties that are initially dependent
},
elementUI: {
name: 'chunk-elementUI', // split elementUI into a single package
priority: 20, // the weight needs to be larger than libs and app or it will be packaged into libs or app
test: /[\\/]node_modules[\\/]_?element-ui(.*)/ // in order to adapt to cnpm
},
commons: {
name: 'chunk-commons',
test: resolve('src/components'), // can customize your rules
minChunks: 3, // minimum common number
priority: 5,
reuseExistingChunk: true
}
}
})
config.optimization.runtimeChunk('single')
}
)
}
}