class Bird(object):
def init(self):
self.birdRect = pygame.Rect(65, 50, 50, 50) # 鸟的矩形
# 定义鸟的3种状态列表
self.birdStatus = [pygame.image.load("assets/1.png"),
pygame.image.load("assets/2.png"),
pygame.image.load("assets/dead.png")]
self.status = 0 # 默认飞行状态
self.status = 0这句就相当于给Bird对象添加一个status属性,初始化为0, 如果属性status存在则设置值为0