我写的代码对吗,魂斗罗的有问题吗?


import pygame
import sys
form ppygamme.locals import*
form settings import settings
form game_player import Game_Player
import game_functions as gf
form pygame.sprite import Group
form game_stats import GameStats
form game_boss import Game_Boss
form button import Button

def run_game()
          bg = pygame.image.load("图
片/map01.jpeg")
          game_settings=Settings()
          pos_x = 0#地图移动

          pygame.init()
          screen = pygame.display.set_mode(

(game_settings.screen_width,game_settings.sc
reen_height))
          pygame.display.set_caption
("python")
          stats = GameStats(game_settings)
          player = Game_Player
(game_settings,screen)
          bullets = Group()
          boss = Group()
          enemys = Group()
          win_button = Button
(game_settinngs,screen,"YOU WIN")
                 gf.create_legion
(game_settings,screen,enemys)
                 gf.create_boss
(game_setting,screen,player,boss)

                 while True:

pygame.mouse.set_visible(False)
                                 gf.check_events
(game_settings,screen,player,bullets)
                                 gf.update_player
(game_settings,stats,player,enemys)
                                 gf.update_bullet
(game_settings,bullets,screen,enemys,boss)
                                 gf.update_enemys
(game_settings,enemy)
                                 gf.update_boss
(game_settings,boss)  
                                 gf.update_screen
(game_settings,bg,pos_x,screen,player,bullets,
enemis,boss,win_button)
 
                                 if player.moving_right
and player.center > player.screen_rect.centerx
and game_settings.boss_appear == False:

game_settings.screen_rolling = True
                                                 pos_x-=5
                                 else:

game_settings.screen_rolling = False

run_game()