float *fPtr = NULL;//将变量fPtr定义为foat类型对象的指针
fPtr = &number1; //将变量number1的地址赋给指针变量fPtr
printf("%f",*fPtr );//打印fPtr所指向的对象的值
//挑选需要的语句使用叭,我是为了验证才写的hhhh
int main(void)
{
float number1, number2;
number1 = 7.3;
float *fptr;
fptr = &number1;
printf("%f", *fptr);
return 0;
}
int main(){
float number1=7.3;
float number2;
float *fPtr=&number1;
printf("fPtr:%f\n",*fPtr);
system("PAUSE");
return 0;
}
int main(){
float number1=7.3;
float number2 = 0;
float *fPtr=&number1;
printf("fPtr:%f\n",*fPtr);
return 0;
}