c#串口通信与单片机连接控制灯的熄灭,并且单片机返回信息个串口

串口代码:

  

//实例化一个串行端口
        private SerialPort ComDe = new SerialPort();
        public Form1()
        {
            InitializeComponent();
            this.init();
        }

//获取串口号的端口
        public void init()
        {
            btnSend.Enabled = false;
            //端口获取串口资源
            cbbComList.Items.AddRange(SerialPort.GetPortNames());
            //判断端口是否有串口
            if (cbbComList.Items.Count>0)
            {
                cbbComList.SelectedIndex = 0;
            }
            //波特率
            cbbBaudRate.SelectedIndex = 5;
            //数据位
            cbbDataBits.SelectedIndex = 0;
            //校验位
            cbbParity.SelectedIndex = 0;
            //停止位
            cbbStopBits.SelectedIndex = 0;
            pictureBox1.BackgroundImage = Properties.Resources.red;

            //绑定事件(接收指示已通过由 System.IO.Ports.SerialPort 对象表示的端口接收了数据)
            ComDe.DataReceived += new SerialDataReceivedEventHandler(Com_DataReceived);
        }

/// <summary>
        /// 打开串口
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void btnOpen_Click(object sender, EventArgs e)
        {
            if (cbbComList.Items.Count<=0)
            {
                MessageBox.Show("没有发现串口,请检查线路!");
                return;
            }

            //判断串口对象是否打开
            if (ComDe.IsOpen==false)
            {
                //通信端口名
                ComDe.PortName = cbbComList.SelectedItem.ToString();
                ComDe.BaudRate = Convert.ToInt32(cbbBaudRate.SelectedItem.ToString());
                ComDe.Parity = (Parity)Convert.ToInt32(cbbParity.SelectedIndex.ToString());
                ComDe.DataBits = Convert.ToInt32(cbbDataBits.SelectedItem.ToString());
                ComDe.StopBits = (StopBits)Convert.ToInt32(cbbStopBits.SelectedItem.ToString());
                try
                {
                    //打开一个新的端口号连接
                    ComDe.Open();
                    btnSend.Enabled = true;
                }
                catch (Exception ex)
                {
                    //没有新的端口,报错“错误”提示框
                    MessageBox.Show(ex.Message,"错误",MessageBoxButtons.OK,MessageBoxIcon.Error);
                    return;
                }
                //关闭 绿,打开 红
                btnOpen.Text = "关闭串口";
                pictureBox1.BackgroundImage = Properties.Resources.green;
            }
            else
            {
                try
                {
                    ComDe.Close();
                    btnSend.Enabled = false;
                }
                catch (Exception ex)
                {
                    MessageBox.Show(ex.Message, "错误", MessageBoxButtons.OK,                 
 MessageBoxIcon.Error);
                }
                btnOpen.Text = "打开串口";
                pictureBox1.BackgroundImage = Properties.Resources.red;
            }
            //打开串口后,端口下拉框就不能选择了
            cbbComList.Enabled = !ComDe.IsOpen;
            cbbBaudRate.Enabled = !ComDe.IsOpen;
            cbbParity.Enabled = !ComDe.IsOpen;
            cbbDataBits.Enabled = !ComDe.IsOpen;
            cbbStopBits.Enabled = !ComDe.IsOpen;
        }
/// <summary>
        /// 发送数据
        /// </summary>
        /// <param name="data"></param>
        /// <returns></returns>
        public bool SendData(byte[] data)
        {
            //判断端口是否打开
            if (ComDe.IsOpen)
            {
                try
                {
                    //使用缓冲区中的数据将指定数量的字节写入串行端口。
                    ComDe.Write(data,0,data.Length);
                    return true;
                }
                catch (Exception ex)
                {
                    MessageBox.Show(ex.Message, "错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
                    
                }
            }
            //否则
            else
            {
                MessageBox.Show("串口未打开", "错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
            }
            return false;
        }

        /// <summary>
        /// 发送数据Button事件
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void btnSend_Click(object sender, EventArgs e)
        {
            byte[] sendData = null;
            if (rbtnSendHex.Checked)
            {
                sendData = strToHexByte(txtSendData.Text.Trim());
            }
            else if (rbtnSendASCII.Checked)
            {
                sendData = Encoding.ASCII.GetBytes(txtSendData.Text.Trim());
            }
            else if (rbtnSendUTF8.Checked)
            {
                sendData = Encoding.UTF8.GetBytes(txtSendData.Text.Trim());
            }
            else if (rbtnSendUnicode.Checked)
            {
                sendData = Encoding.Unicode.GetBytes(txtSendData.Text.Trim());
            }
            else
            {
                sendData = Encoding.ASCII.GetBytes(txtSendData.Text.Trim());
            }
            //发送数据成功计数
            if (this.SendData(sendData))
            {
                lblSendCount.Invoke(new MethodInvoker(delegate
                {
                    lblSendCount.Text = (int.Parse(lblSendCount.Text) + txtSendData.Text.Length).ToString();
                   
                }));


            }
            else
            {

            }
        }

        /// <summary>
        /// 字符串转换16进制字节数组
        /// </summary>
        /// <param name="hexString"></param>
        /// <returns></returns>
        private byte[] strToHexByte(string hexString)
        {
            //将多余的空格" "用""代替
            hexString = hexString.Replace(" ", "");
            //判断发送的字符中是否有多余的数
            if ((hexString.Length % 2) != 0) 
            { 
                hexString += "";
            }

            byte[] returnBytes = new byte[hexString.Length / 2];
            for (int i = 0; i < returnBytes.Length; i++)
            {
                returnBytes[i] = Convert.ToByte(hexString.Substring(i*2,2).Replace(" ",""),16);
                
            }
            return returnBytes;
        }

        /// <summary>
        /// 接收数据
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void Com_DataReceived(object sender,SerialDataReceivedEventArgs e)
        {
            
            Thread.Sleep(500);
            //接收存储的数据
            byte[] ReDatas = new byte[ComDe.BytesToRead];
            //读取数据
            ComDe.Read(ReDatas, 0, ReDatas.Length);
            //输出数据
            this.AddData(ReDatas);
           
        }

        /// <summary>
        /// 添加数据
        /// </summary>
        /// <param name="data">字节数组</param>
        public void AddData(byte[] data)
        {
            if (rbtnHex.Checked)
            {
                StringBuilder sb = new StringBuilder();
                for (int i = 0; i < data.Length; i++)
                {
                    sb.AppendFormat("{0:x2}" + " ", data[i]);
                }
                AddContent(sb.ToString().ToUpper());
            }
            else if (rbtnASCII.Checked)
            {
                AddContent(new ASCIIEncoding().GetString(data));
            }
            else if (rbtnUTF8.Checked)
            {
                AddContent(new UTF8Encoding().GetString(data));
            }
            else if (rbtnUnicode.Checked)
            {
                AddContent(new UnicodeEncoding().GetString(data));
            }
        }

        /// <summary>
        /// 输入到显示区域
        /// </summary>
        /// <param name="content"></param>
        private void AddContent(string content)
        {
            ComDe.RtsEnable = true;
            this.BeginInvoke(new MethodInvoker(delegate
            {
                if (chkAutoLine.Checked && txtShowData.Text.Length>0)
                {
                    txtShowData.AppendText("\r\n");
                }
                txtShowData.AppendText(content);
                //Photo();
            }));
        }

        /// <summary>
        /// 清空接收区
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void btnClearRev_Click(object sender, EventArgs e)
        {
            txtShowData.Clear();
        }

        /// <summary>
        /// 清空发送区
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void btnClearSend_Click(object sender, EventArgs e)
        {
            txtSendData.Clear();
        }

串口界面

 

下位机封装好程序了,只要在发送区发送a#*就可以控制灯的亮并且返回97这个数字在接收区

问题:

1.上位机给单片机发送数据,串口的d3就会亮一次,随之熄灭,单片机接收信号,但灯不亮,并且不返回97到接收区

2.我不用单片机,直接把数据线上的TX、RX短接,再用上位机发送数据,这时 上位机显示区就能显示上位机发送的数据;

大佬们,我想问怎么解决,不知道哪里出了问题

你单片机的线是不是哪里接的有问题?

线没有问题,波特率的事