求个大佬用简单js语句做下这题,➕vx给报酬

实验五 猜数游戏 1、 实验目的 了解和掌握JavaScript的语法规则,熟练掌握JavaScript语言的流程控制语句、过程控制和函数的语法及具体的使用方法。 2、 实验内容 实现猜数游戏 3、 实验要求 随机给出一个0至99(包括0和99)之间的数字,然后让用户在规定的次数内猜出是什么数字。当用户随便猜一个数字后,游戏会提示太大还是太小,然后缩小结果范围,最终得出正确结果。 1. 当猜测次数到时,提示用户“猜测次数到,游戏结束” 2. 按钮和文本框的可用属性是disable,如果属性值为true,该按钮或文本框不可使用;当其值为false时,可以使用。 3. 访问文本框的方法是:表单名.文本框名 例如:表单名为guess,文本框名为num,HTML代码如下:

读取文本框的方法是: guess.num 赋值给文本框的值是9的方法是: guess.num=9
<!DOCTYPE html>
<html lang="en">

<head>
    <meta charset="UTF-8">
    <meta http-equiv="X-UA-Compatible" content="IE=edge">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Document</title>
</head>

<body>
    <div>
        <input type="text" placeholder="请输入数字" disabled>
        <div class="desc"></div>
        <button class="okbtn" disabled>确认</button>
        <button class="reset">开始</button>
    </div>
    <script>
        let start = document.querySelector('.reset'),
            okbtn = document.querySelector('.okbtn'),
            input = document.querySelector('input'),
            desc = document.querySelector('.desc'),
            count,
            roundNum;
        start.onclick = function () {
            input.value = ''
            count = 0
            roundNum = ~~(Math.random() * 99)
            this.setAttribute('disabled', true)
            input.removeAttribute('disabled');
            okbtn.removeAttribute('disabled')
        }
        okbtn.onclick = function () {
            let num = input.value
            if (/[^\d]/.test(num)) return desc.innerHTML = '只能输入数字' 
            count++
            if (num > roundNum) {
                desc.innerHTML = `猜大了`;
            } else if (num < roundNum) {
                desc.innerHTML = `猜小了`;
            } else {
                desc.innerHTML = `猜测次数到${count}次,游戏结束!`;
                input.setAttribute('disabled', true);
                okbtn.setAttribute('disabled', true);
                start.removeAttribute('disabled')
            }
        }
    </script>
</body>

</html>

 

<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8">
  <meta http-equiv="X-UA-Compatible" content="IE=edge">
  <meta name="viewport" content="width=device-width, initial-scale=1.0">
  <title>Document</title>
</head>
<body>
  <div>
    <form action="" id="form">
      <button type="button" id="start">开始</button>
      <input type="number" disabled id='txt' autocomplete="off">
      <button type="button" id="check" disabled>校对</button>
      <p id="label"></p>
    </form>
  </div>
  <script>
    var amount=0;
    var min=0;
    var max=99;
    var oform=document.getElementById('form');
    var obtn=document.getElementById('start');
    var ocheck=document.getElementById('check');
    var op=document.getElementById('label');
    function init(){
      min=0;
      max=99;
      amount=0;
      obtn.disabled=false;
      ocheck.disabled=true;
      oform.txt.disabled=true;
      op.innerHTML='';
      oform.txt.value='';
    }
    obtn.onclick=function(){
      obtn.disabled=true;
      ocheck.disabled=false;
      oform.txt.disabled=false;
      var num=Math.floor(Math.random()*100);

      ocheck.onclick=function(){
        amount++;
        var val=oform.txt.value*1;
        if(oform.txt.value===''){
          alert('不能为空');
          return 
        }
        if(val>num){
          alert('太大了');
          op.innerHTML=min+'~'+val;
          max=val;
        }else if(val<num){
          alert('太小了');
          op.innerHTML=val+'~'+max;
          min=val;
        }else if(val===num){
          alert('恭喜你,猜对了');
          init()
        }
        // 设定猜测10次
        if(amount==10){
          alert('猜测次数到,游戏结束');
          init()
        }
      }
    }
  </script>
</body>
</html>

 

<!DOCTYPE html>
<html>
<head>
    <meta charset="utf-8">
    <title>猜数游戏</title>
    <style>
    .r{color:#f00}
.g{color:green}</style>
</head>
<body>
    <form name="guess">
        猜测次数:<input type="text" name="count" /><input type="button" name="btn" value="开始游戏" onclick="startGame()" /><br />
        我的数字:<input type="text" name="num" disabled /><input type="button" disabled name="btnG" value="猜" onclick="Guess()" />
        <div id="dvState"></div>
    </form>
    <script>
        function rnd(min, max) {
            var tmp = min;
            if (max < min) { min = max; max = tmp; }
            return Math.floor(Math.random() * (max - min + 1) + min);
        }
        guess.num.onkeyup = guess.count.onkeyup = function () { this.value = this.value.replace(/([^\d]|^0+)/g, '') };
        var re = /^[1-9]\d*$/, rndNum = 0, dvState = document.getElementById('dvState'),count;
        function startGame(btn) {
            count = guess.count.value;
            if (!re.test(count)) { alert('猜测次数为数字!'); guess.count.select(); return false }
            count = parseInt(count);
            rndNum = rnd(0, 99);
            setDisabled(false);
            guess.num.value = '';
        }
        function setDisabled(d) {
            guess.num.disabled = guess.btnG.disabled = d;
            guess.count.disabled = guess.btn.disabled = !d;
        }
        function setState(cls, s) {
            dvState.className = cls;
            dvState.innerHTML = s;
        }
        function Guess() {
            count--;
            guess.count.value = count;

            var num = guess.num.value;
            if (!re.test(num)) { alert('猜测次数为数字!'); guess.num.select(); return false }
            num = parseInt(num);
            if (num == rndNum) {
                setState('g', '恭喜您猜对了~~');
                setDisabled(true);
            }
            else {

                if (count == 0) setDisabled(true);
                setState('r', '数字' + (num > rndNum ? '大' : '小') + '了~~' + (count == 0 ?'<br>猜测次数到,游戏结束~~':''));
            }
        }
    </script>
</body>
</html>