给用户提供圆角

My login view has a subview which has a UIActivityView and a UILabel saying "Signing In…". This subview has corners which aren't rounded. How can I make them round?

Is there any way to do it inside my xib?

转载于:https://stackoverflow.com/questions/1509547/giving-uiview-rounded-corners

Try this

#import <QuartzCore/QuartzCore.h> // not necessary for 10 years now  :)

...

view.layer.cornerRadius = 5;
view.layer.masksToBounds = true;

Note: If you are trying to apply rounded corners to a UIViewController's view, it should not be applied in the view controller's constructor, but rather in -viewDidLoad, after view is actually instantiated.

A different approach than the one Ed Marty did:

#import <QuartzCore/QuartzCore.h>

[v.layer setCornerRadius:25.0f];
[v.layer setMasksToBounds:YES];

You need the setMasksToBounds for it to load all the objects from IB... i got a problem where my view got rounded, but did not have the objects from IB :/

this fixed it =D hope it helps!

UIView *view = [[UIView alloc] initWithFrame:CGRectMake(20, 50, 200, 200)];

view.layer.backgroundColor = [UIColor whiteColor].CGColor;
view.layer.cornerRadius = 20.0;
view.layer.frame = CGRectInset(v.layer.frame, 20, 20);

view.layer.shadowOffset = CGSizeMake(1, 0);
view.layer.shadowColor = [[UIColor blackColor] CGColor];
view.layer.shadowRadius = 5;
view.layer.shadowOpacity = .25;

[self.view addSubview:view];
[view release];

You can also use the User Defined Runtime Attributes feature of interface builder to set the key path layer.cornerRadius to a value. Make sure you include the QuartzCore library though.

This trick also works for setting layer.borderWidth however it will not work for layer.borderColor as this expects a CGColor not a UIColor.

You will not be able to see the effects in the storyboard because these parameters are evaluated at runtime.

Using Interface builder to set the corner radius

You need to first import header file <QuartzCore/QuartzCore.h>

 #import QuartzCore/QuartzCore.h>

[yourView.layer setCornerRadius:8.0f];
yourView.layer.borderColor = [UIColor redColor].CGColor;
yourView.layer.borderWidth = 2.0f;
[yourView.layer setMasksToBounds:YES];

Don't miss to use -setMasksToBounds , otherwise the effect may not be shown.

As described in this blog post, here is a method to round the corners of a UIView:

+(void)roundView:(UIView *)view onCorner:(UIRectCorner)rectCorner radius:(float)radius
{
    UIBezierPath *maskPath = [UIBezierPath bezierPathWithRoundedRect:view.bounds
                                                   byRoundingCorners:rectCorner
                                                         cornerRadii:CGSizeMake(radius, radius)];
    CAShapeLayer *maskLayer = [[CAShapeLayer alloc] init];
    maskLayer.frame = view.bounds;
    maskLayer.path = maskPath.CGPath;
    [view.layer setMask:maskLayer];
    [maskLayer release];
}

The cool part about it is that you can select which corners you want rounded up.

You can also use an image:

UIImage *maskingImage = [UIImage imageNamed:@"bannerBarBottomMask.png"];
CALayer *maskingLayer = [CALayer layer];
maskingLayer.frame = CGRectMake(-(self.yourView.frame.size.width - self.yourView.frame.size.width) / 2
                                , 0
                                , maskingImage.size.width
                                , maskingImage.size.height);
[maskingLayer setContents:(id)[maskingImage CGImage]];
[self.yourView.layer setMask:maskingLayer];

Please import Quartzcore framework then you have to set setMaskToBounds to TRUE this the very important line.

Then: [[yourView layer] setCornerRadius:5.0f];

Now you can use a swift category in UIView (code bellow the picture) in with @IBInspectable to show the result at the storyboard (If you are using the category, use only cornerRadius and not layer.cornerRadius as a key path.

extension UIView {
    @IBInspectable var cornerRadius: CGFloat {
        get {
            return layer.cornerRadius
        }
        set {
            layer.cornerRadius = newValue
            layer.masksToBounds = newValue > 0
        }
    }
}

enter image description here

UIView* viewWithRoundedCornersSize(float cornerRadius,UIView * original)
{
    // Create a white border with defined width
    original.layer.borderColor = [UIColor yellowColor].CGColor;
    original.layer.borderWidth = 1.5;

    // Set image corner radius
    original.layer.cornerRadius =cornerRadius;

    // To enable corners to be "clipped"
    [original setClipsToBounds:YES];
    return original;
}

ON Xcode 6 Your try

     self.layer.layer.cornerRadius = 5.0f;

or

    self.layer.layer.cornerRadius = 5.0f;
    self.layer.clipsToBounds = YES;

set cornerRadious Property for round View

set masksToBounds Boolean Value for image will not still be drawn outside the corner radius boundary

view.layer.cornerRadius = 5;

view.layer.masksToBounds = YES;

Swift

Short answer:

myView.layer.cornerRadius = 8
myView.layer.masksToBounds = true  // optional

Supplemental Answer

If you have come to this answer, you have probably already seen enough to solve your problem. I'm adding this answer to give a bit more visual explanation for why things do what they do.

If you start with a regular UIView it has square corners.

let blueView = UIView()
blueView.frame = CGRect(x: 100, y: 100, width: 100, height: 50)
blueView.backgroundColor = UIColor.blueColor()
view.addSubview(blueView)

enter image description here

You can give it round corners by changing the cornerRadius property of the view's layer.

blueView.layer.cornerRadius = 8

enter image description here

Larger radius values give more rounded corners

blueView.layer.cornerRadius = 25

enter image description here

and smaller values give less rounded corners.

blueView.layer.cornerRadius = 3

enter image description here

This might be enough to solve your problem right there. However, sometimes a view can have a subview or a sublayer that goes outside of the view's bounds. For example, if I were to add a subview like this

let mySubView = UIView()
mySubView.frame = CGRect(x: 20, y: 20, width: 100, height: 100)
mySubView.backgroundColor = UIColor.redColor()
blueView.addSubview(mySubView)

or if I were to add a sublayer like this

let mySubLayer = CALayer()
mySubLayer.frame = CGRect(x: 20, y: 20, width: 100, height: 100)
mySubLayer.backgroundColor = UIColor.redColor().CGColor
blueView.layer.addSublayer(mySubLayer)

Then I would end up with

enter image description here

Now, if I don't want things hanging outside of the bounds, I can do this

blueView.clipsToBounds = true

or this

blueView.layer.masksToBounds = true

which gives this result:

enter image description here

Both clipsToBounds and masksToBounds are equivalent. It is just that the first is used with UIView and the second is used with CALayer.

See also

Using UIView Extension:

extension UIView {    

func addRoundedCornerToView(targetView : UIView?)
{
    //UIView Corner Radius
    targetView!.layer.cornerRadius = 5.0;
    targetView!.layer.masksToBounds = true

    //UIView Set up boarder
    targetView!.layer.borderColor = UIColor.yellowColor().CGColor;
    targetView!.layer.borderWidth = 3.0;

    //UIView Drop shadow
    targetView!.layer.shadowColor = UIColor.darkGrayColor().CGColor;
    targetView!.layer.shadowOffset = CGSizeMake(2.0, 2.0)
    targetView!.layer.shadowOpacity = 1.0
}
}

Usage:

override func viewWillAppear(animated: Bool) {

sampleView.addRoundedCornerToView(statusBarView)

}

You can use following custom UIView class which can also change border color and width. As this is IBDesignalbe You can change the attributes in interface builder as well.

enter image description here

import UIKit

@IBDesignable public class RoundedView: UIView {

    @IBInspectable var borderColor: UIColor = UIColor.white {
        didSet {
            layer.borderColor = borderColor.cgColor
        }
    }

    @IBInspectable var borderWidth: CGFloat = 2.0 {
        didSet {
            layer.borderWidth = borderWidth
        }
    }

    @IBInspectable var cornerRadius: CGFloat = 0.0 {
        didSet {
            layer.cornerRadius = cornerRadius
        }
    }

}

Do this programatically in obj c

UIView *view = [[UIView alloc] initWithFrame:CGRectMake(20, 50,    200, 200)];

view.layer.backgroundColor = [UIColor whiteColor].CGColor;
view.layer.cornerRadius = 20.0;
view.layer.frame = CGRectInset(v.layer.frame, 20, 20);

[view.layer.shadowOffset = CGSizeMake(1, 0);
view.layer.shadowColor = [[UIColor blackColor] CGColor];
view.layer.shadowRadius = 5;
view.layer.shadowOpacity = .25;][1]

[self.view addSubview:view];

We Can Also do this from stoaryboard.

 layer.cornerRadius  Number  5

enter image description here

Swift 4 - Using IBDesignable

   @IBDesignable
    class DesignableView: UIView {
    }

    extension UIView
    {

        @IBInspectable
        var cornerRadius: CGFloat {
            get {
                return layer.cornerRadius
            }
            set {
            layer.cornerRadius = newValue
        }
    }
}
view.layer.cornerRadius = 25
view.layer.masksToBounds = true

if round corner not working in viewDidload() it's better to write code in viewDidLayoutSubview()

-(void)viewDidLayoutSubviews
{
    viewTextfield.layer.cornerRadius = 10.0 ;                                               
    viewTextfield.layer.borderWidth = 1.0f;
    viewTextfield.layer.masksToBounds =  YES;
    viewTextfield.layer.shadowRadius = 5;
    viewTextfield.layer.shadowOpacity = 0.3;
    viewTextfield.clipsToBounds = NO;
    viewTextfield.layer.shadowOffset = CGSizeMake(0.0f, 0.0f);
}

Hope this helps!