//接受消息,并发送出去
@Override
public void handleMessage(WebSocketSession session,
WebSocketMessage<?> message) throws Exception {
Map<String, Object> attributes = session.getAttributes();
/* WUserToken user = (WUserToken) attributes.get(SessionManager.USER_SESSION);
WMachineList machine = (WMachineList) attributes.get(SessionManager.MACHINE_SESSION);
sessionManager.sendMessage(machine.getNumber() ,user, message.getPayload()+"");
*/
MessageInfo messageInfo = (MessageInfo) attributes.get("message_info");
WMachineList machine = (WMachineList) attributes.get("w_machine_list");
sessionManager.sendMessage(machine.getNumber(),messageInfo.getUserId(),message.getPayload()+"");
}
中 message.getPayload()表示什么意思
https://msdn.microsoft.com/zh-tw/library/windows/apps/windows.networking.networkoperators.ussdmessage.getpayload.aspx
简单来说,就是获取你的消息(原始内容)
是这样的我最近写多聊天室,重写了Config,interceptor,和hander,但是在访问时是连接服务器失败,您能不能帮我看看,因为我之前没接触过websocket这一块,所以说具体的实现还不是太清楚,都是百度的,然后根据自己需求改的