Android opengl es20 glReadPixels获取原视频分辨率大小帧数据

Android上用opengl es20在小屏幕上渲染1080P视频,怎么通过glReadPixels获取原分辨率大小的帧数据?现在通过glReadPixels只能获取到渲染后屏幕大小的分辨率,需要 获取原视频的帧数据

渲染到纹理(render to texture)

一、
创建纹理texture
glCreateTexture2D(NULL,&OriginalTex,GL_RGBA8/*3*/,1920,1080,GL_RGBA);
挂到FBO上
glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, OriginalTex, 0);
二、显示
glEnable(GL_TEXTURE_2D);
glBindTexture(GL_TEXTURE_2D, OriginalTex);
glBegin(GL_QUADS);
glTexCoord2i(0, 1); glVertex2i(0 , 1080);
glTexCoord2i(1, 1); glVertex2i(1920, 1080);
glTexCoord2i(1, 0); glVertex2i(1920, 0);
glTexCoord2i(0, 0); glVertex2i(0 ,0);
glEnd();
glBindTexture(GL_TEXTURE_2D, 0);
glDisable(GL_TEXTURE_2D);