我想问一下在Application::run()中执行下面的applicationDidFinishLaunching()函数为什么会调用到appDelegate当中的这个方法,不应该调用的是Application当中的applicationDidFinishLaunching()函数吗if (!applicationDidFinishLaunching()){return 1;}cocos2d-x 版本:3.10
https://developer.apple.com/reference/uikit/uiapplicationdelegate/1623053-applicationdidfinishlaunching
应该是run内部有调用
可能是里面继承了其他方法