下图的例子中为什么需要一个Handler object?

public class ProgressBarTest extends Activity {

    private int progress;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.progress_bar);
        final Handler handler = new Handler();
        progress = 0;
        final ProgressBar pb = (ProgressBar) findViewById(R.id.progressbar);
        new Thread(new Runnable() {
            public void run() {
                while (progress < 10) {
                    try {
                        Thread.sleep(500);
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                    progress++;
                }
                handler.post(new Runnable() {

                    @Override
                    public void run() {
                        pb.setVisibility(View.GONE);
                    }
                });
            }
        }).start();
    }
}

为什么不能把 pb.setVisibility(View.GONE) 放在第一个 Runnable 内部类中?下面的代码程序崩溃。

 new Thread(new Runnable() {
            public void run() {
                while (progress < 10) {
                    try {
                        Thread.sleep(500);
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                    progress++;
                    pb.setVisibility(View.GONE);
                }
            }
        }

当 setVisibility 语句执行时程序崩溃。

因为
handler.post(new Runnable() {

                @Override
                public void run() {
                    pb.setVisibility(View.GONE);
                }
            });

是通知主线程(也就是UI线程去刷新界面),而后面你没有通知主线程,只是在子线程中刷新,android是线程不安全的,所以只有UI线程可以刷新界面,所以子线程刷新造成了crash