为什么不能创建出对话框

#include

int WINAPI WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
CreateWindowEx(0,TEXT("#32770"),TEXT(""),WS_OVERLAPPEDWINDOW,
50,50,100,100,NULL,NULL,hInstance,NULL);
return 0;
}

你需要按 Win32 程序的框架来,不可能在 console 来显示其它窗体吧。

 // Win32MultiPlatformApp.cpp : 定义应用程序的入口点。
//

#include "stdafx.h"
#include "Win32MultiPlatformApp.h"


#define MAX_LOADSTRING 100

// 全局变量:
HINSTANCE           g_hInst;            // 当前实例
#ifdef SHELL_AYGSHELL
HWND                g_hWndMenuBar;      // 菜单栏句柄
#else // SHELL_AYGSHELL
HWND                g_hWndCommandBar;   // 命令栏句柄
#endif // SHELL_AYGSHELL

// 此代码模块中包含的函数的前向声明:
ATOM            MyRegisterClass(HINSTANCE, LPTSTR);
BOOL            InitInstance(HINSTANCE, int);
LRESULT CALLBACK    WndProc(HWND, UINT, WPARAM, LPARAM);
#ifndef WIN32_PLATFORM_WFSP
INT_PTR CALLBACK    About(HWND, UINT, WPARAM, LPARAM);
#endif // !WIN32_PLATFORM_WFSP

#ifdef _UNICODE
int APIENTRY _tWinMain(HINSTANCE hInstance,
                       HINSTANCE hPrevInstance,
                       LPTSTR    lpCmdLine,
                       int       nCmdShow)
#else
int WINAPI WinMain(HINSTANCE hInstance,
                   HINSTANCE hPrevInstance,
                   LPTSTR    lpCmdLine,
                   int       nCmdShow)
#endif
{
    MSG msg;

    // 执行应用程序初始化:
    if (!InitInstance(hInstance, nCmdShow)) 
    {
        return FALSE;
    }

#ifndef WIN32_PLATFORM_WFSP
    HACCEL hAccelTable;
    hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_WIN32MULTIPLATFORMAPP));
#endif // !WIN32_PLATFORM_WFSP

    // 主消息循环:
    while (GetMessage(&msg, NULL, 0, 0)) 
    {
#ifndef WIN32_PLATFORM_WFSP
        if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg)) 
#endif // !WIN32_PLATFORM_WFSP
        {
            TranslateMessage(&msg);
            DispatchMessage(&msg);
        }
    }

    return (int) msg.wParam;
}

//
//  函数: MyRegisterClass()
//
//  目的: 注册窗口类。
//
//  注释:
//
ATOM MyRegisterClass(HINSTANCE hInstance, LPTSTR szWindowClass)
{
    WNDCLASS wc;

    wc.style         = CS_HREDRAW | CS_VREDRAW;
    wc.lpfnWndProc   = WndProc;
    wc.cbClsExtra    = 0;
    wc.cbWndExtra    = 0;
    wc.hInstance     = hInstance;
    wc.hIcon         = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_WIN32MULTIPLATFORMAPP));
    wc.hCursor       = 0;
    wc.hbrBackground = (HBRUSH) GetStockObject(WHITE_BRUSH);
    wc.lpszMenuName  = 0;
    wc.lpszClassName = szWindowClass;

    return RegisterClass(&wc);
}

//
//   函数: InitInstance(HINSTANCE, int)
//
//   目的: 保存实例句柄并创建主窗口
//
//   注释:
//
//        在此函数中,我们在全局变量中保存实例句柄并
//        创建和显示主程序窗口。
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
    HWND hWnd;
    TCHAR szTitle[MAX_LOADSTRING];      // 标题栏文本
    TCHAR szWindowClass[MAX_LOADSTRING];    // 主窗口类名

    g_hInst = hInstance; // 将实例句柄存储在全局变量中

#if defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP)
    // 在应用程序初始化期间,应调用一次 SHInitExtraControls 以初始化
    // 所有设备特定控件,例如,CAPEDIT 和 SIPPREF。
    // SHInitExtraControls();
#endif // WIN32_PLATFORM_PSPC || WIN32_PLATFORM_WFSP

    LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); 
    LoadString(hInstance, IDC_WIN32MULTIPLATFORMAPP, szWindowClass, MAX_LOADSTRING);

#if defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP)
    //如果它已经在运行,则将焦点置于窗口上,然后退出
    hWnd = FindWindow(szWindowClass, szTitle);  
    if (hWnd) 
    {
        // 将焦点置于最前面的子窗口
        // “| 0x00000001”用于将所有附属窗口置于前台并
        // 激活这些窗口。
        SetForegroundWindow((HWND)((ULONG) hWnd | 0x00000001));
        return 0;
    } 
#endif // WIN32_PLATFORM_PSPC || WIN32_PLATFORM_WFSP

    if (!MyRegisterClass(hInstance, TEXT("szWindowClass")))
    {
        return FALSE;
    }

    hWnd = CreateWindow(szWindowClass, _T("szTitle"), WS_VISIBLE,
        CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, NULL, NULL, hInstance, NULL);

    if (!hWnd)
    {
        return FALSE;
    }

#ifdef WIN32_PLATFORM_PSPC
    // 使用 CW_USEDEFAULT 创建主窗口时,将不会考虑菜单栏的高度(如果创建了一个
    // 菜单栏)。因此,我们要在创建窗口后调整其大小
    // 如果菜单栏存在
    if (g_hWndMenuBar)
    {
        RECT rc;
        RECT rcMenuBar;

        GetWindowRect(hWnd, &rc);
        GetWindowRect(g_hWndMenuBar, &rcMenuBar);
        rc.bottom -= (rcMenuBar.bottom - rcMenuBar.top);

        MoveWindow(hWnd, rc.left, rc.top, rc.right-rc.left, rc.bottom-rc.top, FALSE);
    }
#endif // WIN32_PLATFORM_PSPC

    ShowWindow(hWnd, nCmdShow);
    UpdateWindow(hWnd);

#ifndef SHELL_AYGSHELL
    if (g_hWndCommandBar)
    {
        // CommandBar_Show(g_hWndCommandBar, TRUE);
    }
#endif // !SHELL_AYGSHELL

    return TRUE;
}

//
//  函数: WndProc(HWND, UINT, WPARAM, LPARAM)
//
//  目的: 处理主窗口的消息。
//
//  WM_COMMAND  - 处理应用程序菜单
//  WM_PAINT    - 绘制主窗口
//  WM_DESTROY  - 发送退出消息并返回
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    int wmId, wmEvent;
    PAINTSTRUCT ps;
    HDC hdc;

#if defined(SHELL_AYGSHELL) && !defined(WIN32_PLATFORM_WFSP)
    static SHACTIVATEINFO s_sai;
#endif // SHELL_AYGSHELL && !WIN32_PLATFORM_WFSP

    switch (message) 
    {
        case WM_COMMAND:
            wmId    = LOWORD(wParam); 
            wmEvent = HIWORD(wParam); 
            // 分析菜单选择:
            switch (wmId)
            {
#ifndef WIN32_PLATFORM_WFSP
                case IDM_HELP_ABOUT:
                    DialogBox(g_hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, About);
                    break;
#endif // !WIN32_PLATFORM_WFSP
#ifndef SHELL_AYGSHELL
                case IDM_FILE_EXIT:
                    DestroyWindow(hWnd);
                    break;
#endif // !SHELL_AYGSHELL
#ifdef WIN32_PLATFORM_WFSP
                case IDM_OK:
                    DestroyWindow(hWnd);
                    break;
#endif // WIN32_PLATFORM_WFSP
#ifdef WIN32_PLATFORM_PSPC
                case IDM_OK:
                    SendMessage (hWnd, WM_CLOSE, 0, 0);             
                    break;
#endif // WIN32_PLATFORM_PSPC
                default:
                    return DefWindowProc(hWnd, message, wParam, lParam);
            }
            break;
        case WM_CREATE:
#ifndef SHELL_AYGSHELL

#endif // !SHELL_AYGSHELL
#ifdef SHELL_AYGSHELL
            SHMENUBARINFO mbi;

            memset(&mbi, 0, sizeof(SHMENUBARINFO));
            mbi.cbSize     = sizeof(SHMENUBARINFO);
            mbi.hwndParent = hWnd;
            mbi.nToolBarId = IDR_MENU;
            mbi.hInstRes   = g_hInst;

            if (!SHCreateMenuBar(&mbi)) 
            {
                g_hWndMenuBar = NULL;
            }
            else
            {
                g_hWndMenuBar = mbi.hwndMB;
            }

#ifndef WIN32_PLATFORM_WFSP
            // 初始化外壳程序激活信息结构
            memset(&s_sai, 0, sizeof (s_sai));
            s_sai.cbSize = sizeof (s_sai);
#endif // !WIN32_PLATFORM_WFSP
#endif // SHELL_AYGSHELL
            break;
        case WM_PAINT:
            hdc = BeginPaint(hWnd, &ps);

            // TODO: 在此添加任意绘图代码...

            EndPaint(hWnd, &ps);
            break;
        case WM_DESTROY:
#ifndef SHELL_AYGSHELL
#endif // !SHELL_AYGSHELL
#ifdef SHELL_AYGSHELL
            CommandBar_Destroy(g_hWndMenuBar);
#endif // SHELL_AYGSHELL
            PostQuitMessage(0);
            break;

#if defined(SHELL_AYGSHELL) && !defined(WIN32_PLATFORM_WFSP)
        case WM_ACTIVATE:
            // 向外壳程序通知我们的激活消息
            SHHandleWMActivate(hWnd, wParam, lParam, &s_sai, FALSE);
            break;
        case WM_SETTINGCHANGE:
            SHHandleWMSettingChange(hWnd, wParam, lParam, &s_sai);
            break;
#endif // SHELL_AYGSHELL && !WIN32_PLATFORM_WFSP

        default:
            return DefWindowProc(hWnd, message, wParam, lParam);
    }
    return 0;
}

#ifndef WIN32_PLATFORM_WFSP
// “关于”框的消息处理程序。
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
    switch (message)
    {
        case WM_INITDIALOG:
#ifndef SHELL_AYGSHELL
            RECT rectChild, rectParent;
            int DlgWidth, DlgHeight;    // 以像素为单位的对话框宽度和高度
            int NewPosX, NewPosY;

            // 设法使“关于”对话框居中显示
            if (GetWindowRect(hDlg, &rectChild)) 
            {
                GetClientRect(GetParent(hDlg), &rectParent);
                DlgWidth    = rectChild.right - rectChild.left;
                DlgHeight   = rectChild.bottom - rectChild.top ;
                NewPosX     = (rectParent.right - rectParent.left - DlgWidth) / 2;
                NewPosY     = (rectParent.bottom - rectParent.top - DlgHeight) / 2;

                // 如果“关于”框比实际屏幕大
                if (NewPosX < 0) NewPosX = 0;
                if (NewPosY < 0) NewPosY = 0;
                SetWindowPos(hDlg, 0, NewPosX, NewPosY,
                    0, 0, SWP_NOZORDER | SWP_NOSIZE);
            }
#endif // !SHELL_AYGSHELL
#ifdef SHELL_AYGSHELL
            {
                // 创建一个“完成”按钮并调整其大小。
                SHINITDLGINFO shidi;
                shidi.dwMask = SHIDIM_FLAGS;
                shidi.dwFlags = SHIDIF_DONEBUTTON | SHIDIF_SIPDOWN | SHIDIF_SIZEDLGFULLSCREEN | SHIDIF_EMPTYMENU;
                shidi.hDlg = hDlg;
                SHInitDialog(&shidi);
            }
#endif // SHELL_AYGSHELL

            return (INT_PTR)TRUE;

        case WM_COMMAND:
#ifndef SHELL_AYGSHELL
            if ((LOWORD(wParam) == IDOK) || (LOWORD(wParam) == IDCANCEL))
#endif // !SHELL_AYGSHELL
#ifdef SHELL_AYGSHELL
            if (LOWORD(wParam) == IDOK)
#endif
            {
                EndDialog(hDlg, LOWORD(wParam));
                return (INT_PTR)TRUE;
            }
            break;

        case WM_CLOSE:
            EndDialog(hDlg, message);
            return (INT_PTR)TRUE;

    }
    return (INT_PTR)FALSE;
}
#endif // !WIN32_PLATFORM_WFSP

看下这里:http://blog.csdn.net/devonzzb/article/details/152724

创建对话框没有那么复杂,只要准备一个对话框资源,然后用DialogBox函数就可以了。当然如果你要有实际的功能还得写一个消息处理程序。

用不着CreateWindow、消息循环以及创建窗口类。

需要添加窗口消息循环wndproc等。