Internal compiler error. See the console log for more information. output was:error CS2015: Source file `Assets/Text/Data/Managed/Assembly-CSharp.dll' is a binary file and not a text file
我这里也遇到这个问题,我用unity3d 自带的开发工具就不会有这个问题,如果我用vs2010打开,修改几次代码就出错了