C++ ::
typedef struct
{
double* RawData;//double [3648]
double* CalibData;
double* AbsInten;
}tFrameRecord;
typedef struct
{
int CameraID;
int ExposureTime;
int TimeStamp;
int TriggerOccurred;
int TriggerEventCount;
int OverSaturated;
int LightShieldValue;
} TFrameDataProperty;
GetDeviceSpectrometerFrameDataProperty( int DeviceID,int SpectrometerID,int WaitUntilDone,TFrameDataProperty* FrameProperty,tFrameRecord* &FrameData);
这个怎转啊 求大神
TFrameDataProperty?
你这个是 Borland C++ Builder?
你最好不要用 VCL 的类,封装成纯C++的,会比较简单
C#用IntPtr表示指针
Marshal.StructureToPtr可以把结构体转换成指针