Unity 打包安卓包时出现ArgumentException: Illegal characters in path. 请问怎么解决?

日志信息显示如下:
ArgumentException: Illegal characters in path.
System.IO.Path.Combine (System.String path1, System.String path2) (at :0)
UnityEditor.Android.AndroidComponentProperties.Read (System.String directory) (at :0)
UnityEditor.Android.AndroidComponentProperties.GetPackageRevision (System.String directory) (at :0)
UnityEditor.Android.AndroidSDKTools.BuildToolsVersion () (at :0)
UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK+SDKBuildToolsDetector.GetVersion (UnityEditor.Android.AndroidSDKTools sdkTools, UnityEditor.Android.AndroidJavaTools javaTools) (at :0)
UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK+SDKComponentDetector.Detect (UnityEditor.Android.AndroidSDKTools sdkTools, UnityEditor.Android.AndroidJavaTools javaTools, System.Version minVersion, UnityEditor.Android.PostProcessor.ProgressHandler onProgress) (at :0)
UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK.EnsureSDKComponentVersion (UnityEditor.Android.AndroidJavaTools javaTools, System.Version minVersion, UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK+SDKComponentDetector detector) (at :0)
UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0)
UnityEditor.Android.PostProcessAndroidPlayer.PrepareForBuild (UnityEditor.BuildOptions options, UnityEditor.BuildTarget target) (at :0)
UnityEditor.Android.AndroidBuildPostprocessor.PrepareForBuild (UnityEditor.BuildOptions options, UnityEditor.BuildTarget target) (at :0)
UnityEditor.PostprocessBuildPlayer.PrepareForBuild (UnityEditor.BuildOptions options, UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target) (at D:/unity/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:106)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

还望知晓的大神能回答下。。。。。

检查路径是否有中文、空格等特殊字符,是否有权限。

有可能是你的apk命名多了一个回车键,我今天遇到的就是这样,,通过从txt中获取来赋值APK名字就爆这个错