如何检查嵌套结构中是否存在键

I have the following struct

   type GiphyJson struct {
        Type string `json:"type"`
        Data []struct {
            Images struct {
                Fixed_height struct {
                    Url string `json:"url"`
                } `json:"fixed_height"`
            } `json:"images"`
        } `json:"data"`
    }

and I need to access Data[x].Images.Fixed_height.Url. Ideally I'd like to be able to check for the existence of each of the Properties 'Data, Images, ,Fixed_height' before accessing Url to ensure I don't have a nil pointer exceptions. Since I'm fairly new to the language I was curious what the idiomatic way of doing this would be.

The following is how i'm using the struct.

var err error
var giphyJson GiphyJson
keyword = url.QueryEscape(keyword)
resp, err := http.Get("http://api.giphy.com/v1/gifs/search?q=" + keyword + "&api_key=dc6zaTOxFJmzC&limit=100")
if err != nil {
    err = errors.New("An error occured trying to contact giphy")
    return "", err
}
defer resp.Body.Close()
bodyBytes, err := ioutil.ReadAll(resp.Body)
err = json.Unmarshal(bodyBytes, &giphyJson)

The only required check (based on the definition of that struct) is that len(Data) > x. Beyond that, everything is a value type so there is no risk of a nil reference panic happening.

if len(Data) > x {
    // access
    fmt.Println(Data[x].Images.Fixed_height.Url)
} else {
   // do other stuff you to mitigate unexpected input
}