I looking return default value for new struct, without value, this is my current struct :
// Campaign represents a email campaign
type Campaign struct {
ID bson.ObjectId `json:"id" bson:"_id"`
CampaignName string `json:"campaign_name" bson:"campaign_name"`
FromName []string `json:"from_name" bson:"from_name"`
FromEmail string `json:"from_email" bson:"from_email"`
ReplyEmail string `json:"reply_email" bson:"reply_email"`
Subject []string `json:"subject" bson:"subject"`
BodyText string `json:"body_text" bson:"body_text"`
BodyHTML string `json:"body_html" bson:"body_html"`
SMTPList bson.ObjectId `json:"smtp_list" bson:"smtp_list"`
EmailList bson.ObjectId `json:"email_list" bson:"email_list"`
DateCreated time.Time `json:"date_created" bson:"date_created"`
DateUpdated time.Time `json:"date_updated" bson:"date_updated"`
DateSendFinish time.Time `json:"date_send_finish" bson:"date_send_finish"`
OwnerID bson.ObjectId `json:"owner_id" bson:"owner_id"`
Opens int `json:"opens" bson:"opens"`
Clicks int `json:"clicks" bson:"clicks"`
Status string `json:"status" bson:"status"`
}
I want to return Status = "draft" How i can do this ?
I was able to find another post
One possible idea is to write separate constructor function
// Something is the structure we work with
type Something struct {
Text string
DefaultText string
}
// NewSomething create new instance of Something
func NewSomething(text string) Something {
something := Something{}
something.Text = text
something.DefaultText = "default text"
return something
}
Force a method to get the struct (the constructor way).
A good design is to make your type unexported, but provide an exported constructor function like NewMyType() in which you can properly initialize your struct / type. Also return an interface type and not a concrete type, and the interface should contain everything others want to do with your value. And your concrete type must implement that interface of course.
This can be done by simply make the type itself unexported. You can export the function NewSomething and even the fields Text and DefaultText, but just don't export the struct type something
Another way to customize it for you own module is by using a Config struct to set default values (Option 5 in the link) Not a good way though.
// Campaign represents a email campaign
type Campaign struct {
ID bson.ObjectId `json:"id" bson:"_id"`
CampaignName string `json:"campaign_name" bson:"campaign_name"`
FromName []string `json:"from_name" bson:"from_name"`
FromEmail string `json:"from_email" bson:"from_email"`
ReplyEmail string `json:"reply_email" bson:"reply_email"`
Subject []string `json:"subject" bson:"subject"`
BodyText string `json:"body_text" bson:"body_text"`
BodyHTML string `json:"body_html" bson:"body_html"`
SMTPList bson.ObjectId `json:"smtp_list" bson:"smtp_list"`
EmailList bson.ObjectId `json:"email_list" bson:"email_list"`
DateCreated time.Time `json:"date_created" bson:"date_created"`
DateUpdated time.Time `json:"date_updated" bson:"date_updated"`
DateSendFinish time.Time `json:"date_send_finish" bson:"date_send_finish"`
OwnerID bson.ObjectId `json:"owner_id" bson:"owner_id"`
Opens int `json:"opens" bson:"opens"`
Clicks int `json:"clicks" bson:"clicks"`
Status string `json:"status" bson:"status"`
}
Simply You can do like this
campaign.Status = "draft"
or maybe if you want sometype of condition
if true {
campaign.Status = "draft"
} else {
campaign.Status = "sent"
}