I am new to golang and switched from python to golang. How can I convert this if else statement in a "switch"
type Client struct {
Type string `json:"type"`
}
Then I am initializing this struct like this:
a:= Client{"v1"}
if a.Type == "v1" {
if err := apiClient.v1("I am version one"); err != nil {
log.Printf(" Error: Sending type v1")
return err
}
} else if a.Type == "v2" {
if err := apiClient.v2("I am version 2"); err != nil {
log.Printf(" Error: Sending type v2
")
return err
}
} else {
return errors.New(fmt.Sprintf(" Error: Invalid mertype...This Type"))
}
Even though you could figure it out yourself by reading the doc here is what you should write:
switch a.Type {
case "v1":
// ...
// no need to 'break' in go
case "v2":
// ...
default:
// usual 'else' clause statements
}
This is same like any other programming language, just syntax is little bit changed.
you can use switch case as follow :
switch a.Type {
case "v1":
if err := apiClient.v1("I am version one"); err != nil {
log.Printf(" Error: Sending type v1")
return err
}
case "v2":
if err := apiClient.v1("I am version 2"); err != nil {
log.Printf(" Error: Sending type v2")
return err
}
default:
return errors.New(fmt.Sprintf(" Error: Invalid mertype...This Type"))
}
Even you can combine multiple cases into one too. like :
switch a.Type {
case "v1":
if err := apiClient.v1("I am version one"); err != nil {
log.Printf(" Error: Sending type v1")
return err
}
case "v2":
if err := apiClient.v1("I am version 2"); err != nil {
log.Printf(" Error: Sending type v2")
return err
}
case "v3", "v4":
if err := apiClient.v1("I am version 3 or 4"); err != nil {
log.Printf(" Error: Sending type v3 or v4")
return err
}
default:
return errors.New(fmt.Sprintf(" Error: Invalid mertype...This Type"))
}