Is it possible to generate an interface or method set of a struct at runtime with reflection?
For example:
type S struct {
a int
}
func (s *S) Fn(b int) int {
return s.a + b
}
type I interface {
Fn(a int) int
}
func main() {
var x I = &S{a: 5}
fmt.Printf("%#v
", x.Fn)
fmt.Printf("%#v
", reflect.TypeOf(x).Method(0))
var y I
y.Fn = x.Fn // This fails, but I want to set y.Fn at runtime.
fmt.Printf("%#v
", reflect.TypeOf(y).Method(0))
}
https://play.golang.org/p/agH2fQ4tZ_
To clarify, I'm trying to build a middleware library so interface I contains the http handlers and I want to wrap each hander with some sort of req/response logging so I need to return a new interface I where each function in new Interface I wraps the original + some logging.
Here's how to handle this for interfaces I and J.
type I interface { Fn1(a int) int }
type J interface { Fn2(a int) int }
type Y struct { // Y implements I by calling fn
fn func(a int) int
}
func (y Y) Fn1(a int) int { return y.fn(a) }
type Z struct { // Z implements J by calling fn
fn func(a int) int
}
func (z Z) Fn2(a int) int { return y.fn(a) }
var y I = Y{fn: x.Fn}
var z J = Z{fn: x.Fn}
There's no need to use reflection.