初始化地图问题

I am developing a project where I need to declare the following:

mapDataPayload := make(map[string][]*dataPayload)

If I append data to it, it works normally.

mapDataPayload := make(map[string][]*dataPayload)

for {
    select {
    case rcvData := <-ch:

        mapDataPayload[rcvData.Topic] = append(
            mapDataPayload[rcvData.Topic],
            &dataPayload{Message: rcvData.Message},
        )
    }
}

However, I would like to set a limit in size. With append it grows without stopping. What I would like to achieve is when the limit is reached (Max: 100), it would overwrite the index 0, 1, 2...

mapDataPayload[rcvData.Topic][0]
mapDataPayload[rcvData.Topic][1]

I tried to initialize the following with:

make(map[string][]*dataPayload, 100)

for {
    select {
    case rcvData := <-ch:
        mapDataPayload[rcvData.Topic][0] = &dataPayload{Message: rcvData.Message}
    }
}

But if I check the length it would return 0. Replacing append with direct initialization (mapDataPayload[rcvData.Topic][0]) would cause error immediately.

So, what I want to do is populate the map[string][]*dataPayload with a limit, for example this data:

{
  "test1": {
    "0": {
      "Message": "Heasdllo"
    },
    "1": {
      "Message": "Hel132lo"
    },
    "2": {
      "Message": "Hedsallo"
    }
  },
  "testanother": {
    "0": {
      "Message": "adsad"
    },
    "1": {
      "Message": "Helwqe2lo"
    },
    "2": {
      "Message": "Hel21321lo"
    },
    "3": {
      "Message": "Hel21321lo"
    }
  }
}

When it reaches the number 100 I want to go back to number 0, 1, 2...

You could implement a data structure for a circular buffer like this

package main

import (
    "fmt"
)

type Circle struct  {
   Size int
   Contents []interface{}
   Pointer int
}

func (c *Circle) Setup(n int) {
   (*c).Size=n
   (*c).Contents=make([]interface{},n)
}

func (c *Circle) Add(value interface{}) {
   (*c).Contents[(*c).Pointer] = value
   (*c).Pointer = ((*c).Pointer+1) % (*c).Size
}


func main() {
        mapDataPayload := make(map[string]*Circle)
        mapDataPayload["aaa"]=&Circle{}
        mapDataPayload["aaa"].Setup(10)
    for i:=0; i<9999; i++ {
      mapDataPayload["aaa"].Add(i)
    }
    mapDataPayload["aaa"].Add("banana")
    fmt.Println(mapDataPayload["aaa"].Contents)

}

updated to use interface{} so any type of data can be used

Use like this:

for {
    select {
    case rcvData := <-ch:

        _, exists := mapDataPayload[rcvData.Topic]
        if !exists {
            mapDataPayload[rcvData.Topic] = []*dataPayload{}
        }
        if len(mapDataPayload[rcvData.Topic]) < 100 {
            mapDataPayload[rcvData.Topic] = append(
                mapDataPayload[rcvData.Topic],
                &dataPayload{Message: rcvData.Message},
            )
        } else {
            mapDataPayload[rcvData.Topic][len(mapDataPayload[rcvData.Topic]) % 100] = &dataPayload{Message: rcvData.Message}
        }
    }
}