Can anyone help me perform dynamic unmarshalling depending on the type of messages received from a diameter client. In the code below, I have to two structures which represent two different messages received by a diameter server. I would like to modify the current code which unmarshals the request to the struct var req HandleDERRequest
such that the unmarshalling is done dynamically either to the var req HandleDERRequest
or var challreq HandleChallRequest
, depending on the received message that matches a particular structure. I have tried to implement with the code below but it not working as it should. All the answers are being return at the same time and this is not what am expecting.
func HandleDER(settings sm.Settings) diam.HandlerFunc {
// If received AVP messages are of this struct format, Unmarshal message to this structure
type HandleDERRequest struct {
SessionID datatype.UTF8String `avp:"Session-Id"`
OriginHost datatype.DiameterIdentity `avp:"Origin-Host"`
OriginRealm datatype.DiameterIdentity `avp:"Origin-Realm"`
DestinationHost datatype.DiameterIdentity `avp:"Destination-Host"`
DestinationRealm datatype.DiameterIdentity `avp:"Destination-Realm"`
UserName datatype.UTF8String `avp:"User-Name"`
AuthSessionState datatype.Enumerated `avp:"Auth-Session-State"`
AuthApplicationID datatype.Unsigned32 `avp:"Auth-Application-Id"`
AuthRequestType datatype.Enumerated `avp:"Auth-Request-Type"`
EAPPayload datatype.OctetString `avp:"EAP-Payload"`
RATType datatype.Enumerated `avp:"RAT-Type"`
ANID datatype.UTF8String `avp:"ANID"`
}
// If received AVP messages are of this struct format, Unmarshal message to this structure
type HandleChallRequest struct {
SessionID datatype.UTF8String `avp:"Session-Id"`
OriginHost datatype.DiameterIdentity `avp:"Origin-Host"`
OriginRealm datatype.DiameterIdentity `avp:"Origin-Realm"`
DestinationHost datatype.DiameterIdentity `avp:"Destination-Host"`
DestinationRealm datatype.DiameterIdentity `avp:"Destination-Realm"`
EAPPayload datatype.OctetString `avp:"EAP-Payload"`
}
return func(c diam.Conn, m *diam.Message) {
var err error = nil
var req HandleDERRequest
var code uint32 = diam.Success
err = m.Unmarshal(&req)
if err != nil {
err = fmt.Errorf("Unmarshal failed: %s", err)
code = diam.UnableToComply
log.Printf("Invalid DER(%d): %s
", code, err.Error())
}
a := m.Answer(code)
a.NewAVP(avp.SessionID, avp.Mbit, 0, req.SessionID)
a.NewAVP(avp.OriginHost, avp.Mbit, 0, req.DestinationHost)
a.NewAVP(avp.OriginRealm, avp.Mbit, 0, req.DestinationRealm)
a.NewAVP(avp.OriginStateID, avp.Mbit, 0, settings.OriginStateID)
_, err = AKA_Challenge_Request(settings, c, a)
if err != nil {
log.Printf("Failed to send AAA challenge request: %s", err.Error())
}
var challreq HandleChallageRequest
err = m.Unmarshal(&challreq)
if err != nil {
err = fmt.Errorf("Unmarshal failed: %s", err)
code = diam.UnableToComply
log.Printf("Invalid DER(%d): %s
", code, err.Error())
}
a = m.Answer(code)
a.NewAVP(avp.SessionID, avp.Mbit, 0, req.SessionID)
a.NewAVP(avp.OriginHost, avp.Mbit, 0, req.DestinationHost)
a.NewAVP(avp.OriginRealm, avp.Mbit, 0, req.DestinationRealm)
a.NewAVP(avp.OriginStateID, avp.Mbit, 0, settings.OriginStateID)
_, err = AKA_Success_Notification(settings, c, a)
if err != nil {
log.Printf("Failed to send Success Notification: %s", err.Error())
}
}
}
func AKA_Challenge_Request(settings sm.Settings, w io.Writer, m *diam.Message) (n int64, err error) {
PayloadSlice := []byte(`RAND, AUTHN, MAC, RESULT_ID`)
m.NewAVP(avp.EAPPayload, avp.Mbit, 0, datatype.OctetString(PayloadSlice))
return m.WriteTo(w)
}
func AKA_Success_Notification(settings sm.Settings, w io.Writer, m *diam.Message) (n int64, err error) {
EAPSlice := []byte(`EAP_Success`)
MSKSlice := []byte(`EAP-Master-Session-Key`)
m.NewAVP(avp.EAPPayload, avp.Mbit, 0, datatype.OctetString(EAPSlice))
m.NewAVP(avp.EAPMasterSessionKey, avp.Mbit, 0, datatype.OctetString(MSKSlice))
return m.WriteTo(w)
}
I know there should be an if condition of the return function but I don't know how to start. Please any idea about how to go about it.
I would say that there is no need for the HandleChallRequest type at this point. If I have read the fields correctly both types have the same base attributes but the HandleDERRequest type has more, can these not just be nil values in the unmarshalled type ?
You could then either do some kind of nil check to ascertain one data set from the other, or more preferred would be create an interface that has all the fields and a common set of methods so that you can then create two types that implement this interface and the choice becomes which one to create.
Edit 1.
Sorry again if I am missing the point but I still don't see the need for the different types, it seems to me that they are just data containers, with different data.
Here is what I was thinking in terms of a single data type.
func HandleDER(settings sm.Settings) diam.HandlerFunc {
// If received AVP messages are of this struct format, Unmarshal message to this structure
type HandleRequest struct {
SessionID datatype.UTF8String `avp:"Session-Id"`
OriginHost datatype.DiameterIdentity `avp:"Origin-Host"`
OriginRealm datatype.DiameterIdentity `avp:"Origin-Realm"`
DestinationHost datatype.DiameterIdentity `avp:"Destination-Host"`
DestinationRealm datatype.DiameterIdentity `avp:"Destination-Realm"`
UserName datatype.UTF8String `avp:"User-Name"`
AuthSessionState datatype.Enumerated `avp:"Auth-Session-State"`
AuthApplicationID datatype.Unsigned32 `avp:"Auth-Application-Id"`
AuthRequestType datatype.Enumerated `avp:"Auth-Request-Type"`
EAPPayload datatype.OctetString `avp:"EAP-Payload"`
RATType datatype.Enumerated `avp:"RAT-Type"`
ANID datatype.UTF8String `avp:"ANID"`
}
// If received AVP messages are of this struct format, Unmarshal message to this structure
return func(c diam.Conn, m *diam.Message) {
var err error = nil
var req HandleRequest
var code uint32 = diam.Success
err = m.Unmarshal(&req)
if err != nil {
err = fmt.Errorf("Unmarshal failed: %s", err)
code = diam.UnableToComply
log.Printf("Invalid DER(%d): %s
", code, err.Error())
}
a := m.Answer(code)
a.NewAVP(avp.SessionID, avp.Mbit, 0, req.SessionID)
a.NewAVP(avp.OriginHost, avp.Mbit, 0, req.DestinationHost)
a.NewAVP(avp.OriginRealm, avp.Mbit, 0, req.DestinationRealm)
a.NewAVP(avp.OriginStateID, avp.Mbit, 0, settings.OriginStateID)
if ("messagetype" == "first message type") {
_, err = AKA_Challenge_Request(settings, c, a)
if err != nil {
log.Printf("Failed to send AAA challenge request: %s", err.Error())
}
} else {
_, err = AKA_Success_Notification(settings, c, a)
if err != nil {
log.Printf("Failed to send Success Notification: %s", err.Error())
}
}
}
}