In some circumstance, i would copy some content to different piece of the slice. Like this
a := make([]int, 10)
for i := 0; i < 10; i++ {
b := []int{i}
go func(i int) {
copy(a[i:i+1], b)
}(i)
}
time.Sleep(time.Second)
fmt.Println(a)
It leads DATA RACE
. But it always behave right in product environment.
So my question is:
To avoid the data race, which will have undefined results, synchronize. For example,
package main
import (
"fmt"
"sync"
)
func main() {
var wg sync.WaitGroup
a := make([]int, 10)
for i := 0; i < 10; i++ {
b := []int{i}
wg.Add(1)
go func(i int) {
defer wg.Done()
copy(a[i:i+1], b)
}(i)
}
wg.Wait()
fmt.Println(a)
}
Playground: https://play.golang.org/p/rYCBMV7wuNn
Output:
$ go run -race norace.go
[0 1 2 3 4 5 6 7 8 9]
$
import "sync"
A WaitGroup waits for a collection of goroutines to finish. The main goroutine calls Add to set the number of goroutines to wait for. Then each of the goroutines runs and calls Done when finished. At the same time, Wait can be used to block until all goroutines have finished.
A WaitGroup must not be copied after first use.
type WaitGroup struct { // contains filtered or unexported fields }