Cgo找不到<iostream>之类的标准库

I'm trying to include C++ code in my Go code, but isn't recognized.

I first thought that it considers it as C code and try (and fail) to compile as such, but removing the include line actually gives me c++ error troubleshooting like this error: ‘cout’ is not a member of ‘std’ The code compiles correctly with g++.

I have tried to add the -lstdc++ LDLFLAG, and add the path to the lib in CXXFLAG but it doesn't change a thing.

I have made some other tests (and all fail) but this is the smallest one.

This is the c++ files

test.cpp

#include "test.hpp"
    int test() 
    {
        std::cout << "Hello, World! ";
        return 0;
    }

test.hpp 
#include <iostream>
int test() ;

And this is my go file

//#cgo CXXFLAGS: -I/usr/lib/
//#cgo LDFLAGS: -L/usr/lib/ -lstdc++
//#include "test.hpp"
import "C"

func main() {
    C.test()
}

I compile using go build but I have also tried to use env CGO_ENABLED CGO_CXXFLAGS="-std=c++11" go build (the env part is fish specific) and it returns the same error.

It's supposed to compile correctly, but instead I have iostream: No such file or directory.

EDIT : I tried to add CFLAGS: -x c++ as suggested in the comments, the compiler searches at the right place, but I get another error invalid conversion from ‘void*’ to ‘_cgo_96e70225d9dd_Cfunc_test(void*)::<unnamed struct>*’ [-fpermissive] and I don't know if it's related to this new flafg

cgo makes it very easy to wrap C with Go, but C++ is a bit different. You have to extern "C" the functions that you want to make a function-name in C++ have 'C' linkage, otherwise the linker won't see the function. So, the actual problem is in the C++ header file. If you can't change the C++ code because it's a library, you may have to write wrappers (example).

This will compile:

.
├── test.cpp
├── test.go
└── test.hpp

test.hpp

#ifdef __cplusplus
extern "C" {
#endif

    int test();
#ifdef __cplusplus
}
#endif

test.cpp

#include <iostream>
#include "test.hpp"
int test() {
    std::cout << "Hello, World! ";
    return 0;
}

test.go

package main

// #cgo CXXFLAGS: -I/usr/lib/
// #cgo LDFLAGS: -L/usr/lib/ -lstdc++
// #include "test.hpp"
import "C"

func main() {
    C.test()
}

Put the files in the same folder, run go build

Hello, World!

我现在也碰到了类似的情况:

我现在在使用 cgo 调用 几个so,但是这几个so的头文件中 引入了 vector 等C++标准库数据结构;
正常编译时,提示错误: error: vector: No such file or directory

查了一些资料,尝试了 #cgo amd64 386 CFLAGS: -DX86=1 -xc++ 参数,结果编译的时候不报找不到文件错误了

但是报如下错误:(如下错误是我调用了共享库中的一个接口报的错):
unexpected type: (unsupported type ReferenceType)

    var nPDLLHandle C.int32_t
    ret := int32(C.DPSDK_Create(C.DPSDK_CORE_SDK_SERVER, &nPDLLHandle))   //这一行报错:unexpected type: (unsupported type ReferenceType),调用肯定是正确的。

cgo 调用 C++ 的共享库,有什么解决办法吗? 必须把C++包装成C才能用吗?