I'm trying to include C++ code in my Go code, but isn't recognized.
I first thought that it considers it as C code and try (and fail) to compile as such, but removing the include line actually gives me c++ error troubleshooting like this error: ‘cout’ is not a member of ‘std’
The code compiles correctly with g++.
I have tried to add the -lstdc++ LDLFLAG, and add the path to the lib in CXXFLAG but it doesn't change a thing.
I have made some other tests (and all fail) but this is the smallest one.
This is the c++ files
test.cpp
#include "test.hpp"
int test()
{
std::cout << "Hello, World! ";
return 0;
}
test.hpp
#include <iostream>
int test() ;
And this is my go file
//#cgo CXXFLAGS: -I/usr/lib/
//#cgo LDFLAGS: -L/usr/lib/ -lstdc++
//#include "test.hpp"
import "C"
func main() {
C.test()
}
I compile using go build
but I have also tried to use env CGO_ENABLED CGO_CXXFLAGS="-std=c++11" go build
(the env part is fish specific) and it returns the same error.
It's supposed to compile correctly, but instead I have iostream: No such file or directory
.
EDIT : I tried to add CFLAGS: -x c++
as suggested in the comments, the compiler searches at the right place, but I get another error invalid conversion from ‘void*’ to ‘_cgo_96e70225d9dd_Cfunc_test(void*)::<unnamed struct>*’ [-fpermissive]
and I don't know if it's related to this new flafg
cgo makes it very easy to wrap C with Go, but C++ is a bit different. You have to extern "C"
the functions that you want to make a function-name in C++ have 'C' linkage, otherwise the linker won't see the function. So, the actual problem is in the C++ header file. If you can't change the C++ code because it's a library, you may have to write wrappers (example).
This will compile:
.
├── test.cpp
├── test.go
└── test.hpp
test.hpp
#ifdef __cplusplus
extern "C" {
#endif
int test();
#ifdef __cplusplus
}
#endif
test.cpp
#include <iostream>
#include "test.hpp"
int test() {
std::cout << "Hello, World! ";
return 0;
}
test.go
package main
// #cgo CXXFLAGS: -I/usr/lib/
// #cgo LDFLAGS: -L/usr/lib/ -lstdc++
// #include "test.hpp"
import "C"
func main() {
C.test()
}
Put the files in the same folder, run go build
Hello, World!
我现在也碰到了类似的情况:
我现在在使用 cgo 调用 几个so,但是这几个so的头文件中 引入了 vector 等C++标准库数据结构;
正常编译时,提示错误: error: vector: No such file or directory
查了一些资料,尝试了 #cgo amd64 386 CFLAGS: -DX86=1 -xc++ 参数,结果编译的时候不报找不到文件错误了
但是报如下错误:(如下错误是我调用了共享库中的一个接口报的错):
unexpected type: (unsupported type ReferenceType)
var nPDLLHandle C.int32_t
ret := int32(C.DPSDK_Create(C.DPSDK_CORE_SDK_SERVER, &nPDLLHandle)) //这一行报错:unexpected type: (unsupported type ReferenceType),调用肯定是正确的。
cgo 调用 C++ 的共享库,有什么解决办法吗? 必须把C++包装成C才能用吗?