I'm trying to static analyze Go files. For this I need to parse variables of the following format:
shape.color = color.red
I need to find all variables accessed with dot notation. For example, I need to know that shape variable has the color attribute. And also need that color variable has red attribute. Im trying to use the go/ast and go/parser package but cant figure out a way to do it.
N.B. If it's something like shape.color() i.e, a method, then it shouldn't be counted
Ah! The following code prints all the variables accessed with dot notation!
package main
import (
"fmt"
"go/ast"
"go/parser"
"go/token"
"log"
)
func main() {
v := visitor{}
filename := "test.go"
fset := token.NewFileSet()
f, err := parser.ParseFile(fset, filename, nil, 0)
if err != nil {
log.Fatal(err)
}
ast.Walk(&v, f)
}
type visitor struct {
}
func (v *visitor) Visit(n ast.Node) ast.Visitor {
if n == nil {
return v
}
if selectorExp, ok := n.(*ast.SelectorExpr); ok {
if x, ok := selectorExp.X.(*ast.Ident); ok {
if x.Obj == nil {
return v
}
fmt.Printf("%s.%s
", x.Name, selectorExp.Sel.Name)
}
}
return v
}
It looks like you're trying to create your own AST, as the right side of the expression you've given doesn't seem like a variable, otherwise I assume it as a struct. However, that's doesn't make sense too, since it'd be literally illogical to put a field named red
in a struct named color
. It also seems like you're trying to access a variable of a package but that also wouldn't work because lowercased first letter means that that the entity is unexported.
Leaving all them aside, I wrote a little snippet just to abide by the conditions you've listed.
https://play.golang.org/p/gIpctQ1XSgT, I adapted it just for a single line and panicked whenever conditions aren't met for brevity. Feel free to adjust it on your needs.
package main
import (
"go/ast"
"go/format"
"go/parser"
"go/token"
"os"
)
func main() {
expr, err := parser.ParseExpr("shape.color==color.red")
if err != nil {
panic(err)
}
// Checking if the expression was binary.
bExpr, ok := expr.(*ast.BinaryExpr)
if !ok {
panic("expr is not a binary expr.")
}
// If the operation is not “==”, die.
if bExpr.Op != token.EQL {
panic("the op should have been ==.")
}
// Left must be a selector expr, meaning followed with a selector which is “dot” in this case.
left, ok := bExpr.X.(*ast.SelectorExpr)
if !ok {
panic("left should have been a selector expr.")
}
// Same as above.
right, ok := bExpr.Y.(*ast.SelectorExpr)
if !ok {
panic("right should have been a selector expr.")
}
// Checking for attributes.
if left.Sel.Name != "color" {
panic("left should have had a color attr.")
}
// Same as above.
if right.Sel.Name != "red" {
panic("right should have had a red attr.")
}
// Then we finally gofmt the code and print it to stdout.
if err := format.Node(os.Stdout, token.NewFileSet(), expr); err != nil {
panic(err)
}
}
If you are comparing two go variables that you do not know in advance you will need to use reflection. This will allow you to reflectively compare the two fields:
type color struct {
Red string
}
type shape struct {
Color string
}
func main() {
color := color{Red: "red"}
shape := shape{Color: "red"}
colorVal := reflect.ValueOf(color)
shapeVal := reflect.ValueOf(shape)
colorRedField := colorVal.FieldByName("Red")
shapeColorField := shapeVal.FieldByName("Color")
fmt.Println(colorRedField)
fmt.Println(shapeColorField)
fmt.Println(colorRedField.Interface() == shapeColorField.Interface())
}